Uploaded August 2026 | Updated September 2026, 2 weeks ago
A complete space game loop in Unreal Engine 5. Spacewalk across a planet surface, board your ship, fly up through the atmosphere into space, cross to another planet, land, disembark, and explore on foot. One continuous experience, no loading screens between any of it.
This is V0 of the Space Game Template. The full loop works end to end, and more is coming: this is the foundation I'll keep building on. Early access to the project is available now on Patreon, and it will come to Fab later as it matures.
It puts together two of my plugins: PlanetGen for the walkable procedural planets and atmospheres, and Starship for the pilotable ship with boarding, flight, and landing. The player character handles the spacewalk, gravity, and the transitions between on-foot and piloting.
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🚀 THE FULL LOOP
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✔ Spacewalk on a procedural planet with real gravity
✔ Board your ship and take off through the atmosphere
✔ Fly between planets with seamless multi-planet streaming
✔ Land, disembark, and explore the next world on foot
✔ Embark again and fly on to another planet
✔ No loading screens anywhere in the journey
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⚡ GET IT NOW — EARLY ACCESS
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This is V0 with more updates to come. Early access to the project is on Patreon now, so you can build alongside it and follow every update. Coming to Fab later as it matures.
► Patreon (early access + project files): patreon.com/CodeLikeMe/posts/165446048
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🌍 BUILT WITH
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► PlanetGen — walkable procedural planets, atmospheres, gravity: fab.com/listings/96c36654-f244-4c75-a527-cfaaab2d5ac4
► Starship — pilotable spaceship, board/fly/land/disembark: fab.com/listings/3f2e3b36-eb5f-468d-a47a-6e378ddefdbf
► GravityCore — custom gravity for any shape: fab.com/listings/c74de757-8cf8-45ff-9d6e-82d3b421af5b
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🎮 SUPPORT & COMMUNITY
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► Discord: discord.gg/jRhvJtw5r5
► Subscribe: youtube.com/codelikeme
#UnrealEngine #UE5 #GameDev #SpaceGame #IndieDev #ProceduralGeneration #GameTemplate #SpaceGameTemplate #UE5Template #ProceduralPlanet
A complete space game loop in Unreal Engine 5. Spacewalk across a planet surface, board your ship, fly up through the atmosphere into space, cross to another planet, land, disembark, and explore on foot. One continuous experience, no loading screens between any of it.
This is V0 of the Space Game Template. The full loop works end to end, and more is coming: this is the foundation I'll keep building on. Early access to the project is available now on Patreon, and it will come to Fab later as it matures.
It puts together two of my plugins: PlanetGen for the walkable procedural planets and atmospheres, and Starship for the pilotable ship with boarding, flight, and landing. The player character handles the spacewalk, gravity, and the transitions between on-foot and piloting.
────────────────────────────────────────
🚀 THE FULL LOOP
────────────────────────────────────────
✔ Spacewalk on a procedural planet with real gravity
✔ Board your ship and take off through the atmosphere
✔ Fly between planets with seamless multi-planet streaming
✔ Land, disembark, and explore the next world on foot
✔ Embark again and fly on to another planet
✔ No loading screens anywhere in the journey
────────────────────────────────────────
⚡ GET IT NOW — EARLY ACCESS
────────────────────────────────────────
This is V0 with more updates to come. Early access to the project is on Patreon now, so you can build alongside it and follow every update. Coming to Fab later as it matures.
► Patreon (early access + project files): patreon.com/CodeLikeMe/posts/165446048
────────────────────────────────────────
🌍 BUILT WITH
────────────────────────────────────────
► PlanetGen — walkable procedural planets, atmospheres, gravity: fab.com/listings/96c36654-f244-4c75-a527-cfaaab2d5ac4
► Starship — pilotable spaceship, board/fly/land/disembark: fab.com/listings/3f2e3b36-eb5f-468d-a47a-6e378ddefdbf
► GravityCore — custom gravity for any shape: fab.com/listings/c74de757-8cf8-45ff-9d6e-82d3b421af5b
────────────────────────────────────────
🎮 SUPPORT & COMMUNITY
────────────────────────────────────────
► Discord: discord.gg/jRhvJtw5r5
► Subscribe: youtube.com/codelikeme
#UnrealEngine #UE5 #GameDev #SpaceGame #IndieDev #ProceduralGeneration #GameTemplate #SpaceGameTemplate #UE5Template #ProceduralPlanet






![Multiplayer & Passengers — Starship V1.1 for UE5
Starship V1.1 just shipped on Patreon and Fab - adding full multiplayer, passengers , and auto-seat at takeoff to the pilotable spaceship plugin for UE5.
Existing V1.0 buyers get V1.1 as a free auto-update once Fab approves.
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🚀 GET STARSHIP
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► Fab: https://www.fab.com/listings/3f2e3b36-eb5f-468d-a47a-6e378ddefdbf
► Free Demo + Project: https://www.patreon.com/CodeLikeMe/posts/starship-v1-1-163268734
► Discord: https://discord.gg/jRhvJtw5r5
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🛠️ WHATS NEW IN V1.1
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✔ Full multiplayer — client-authoritative flight, server-authoritative possession & seating. Listen and dedicated servers. No changes to your Character or PlayerController.
✔ Passengers — up to MaxPassengers ride welded to the hull with movement and collision frozen. Seated stow mirrored on every machine.
✔ Auto-seat player pawns at takeoff — any player standing on the hull or in the boarding volume when the ship lifts off is seated automatically. Walk-on riders dont get left behind.
✔ Passenger board/leave prompt — same key-aware prompt system as the pilot flow. Press [key] to board when overlapping a piloted ship.
✔ NPC passengers (scripted) — BoardPassenger(Passenger) / UnboardPassenger(Passenger, bForce) server functions accept any pawn. Script AI crew via Blueprint (not auto-detected).
✔ Mid-flight bailout option — bPassengerExitRequiresLanded toggle (default true) keeps riders aboard until landed. Turn off for jetpack characters or emergency ejections.
✔ Runtime-injected UStarshipRiderComponent — passengers command a ship they dont own without character edits or owning-connection juggling.
✔ Movable interaction volume — repositionable in Blueprint to match your ship geometry.
✔ Local pilot/passenger events — On Local Pilot Begin/End and On Local Passenger Begin/End for HUDs that live only on the piloting/riding client.
✔ Smooth proxy interpolation — non-simulating machines chase the replicated transform via ProxySmoothingSpeed.
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🌌 STARSHIP FEATURES
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✔ 6DOF anti-gravity flight with four auto-detected states
✔ Complete walk-up, board, fly, land, disembark loop
✔ Gravity-agnostic — works with world gravity or GravityCore
✔ Full C++ source with Blueprint integration
✔ Ready-to-fly BP_Starship with lander mesh, engine FX, sound
✔ UE 5.4 - 5.8 supported
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🌍 SPACE TOOLKIT
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Starship pairs with PlanetGen and GravityCore for complete space gameplay.
► PlanetGen: https://www.fab.com/listings/96c36654-f244-4c75-a527-cfaaab2d5ac4
► GravityCore: https://www.fab.com/listings/c74de757-8cf8-45ff-9d6e-82d3b421af5b
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🎮 SUPPORT
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► Discord: https://discord.gg/jRhvJtw5r5
► Patreon: https://www.patreon.com/cw/CodeLikeMe
► Subscribe: https://www.youtube.com/codelikeme
#UnrealEngine #UE5 #GameDev #Starship #Multiplayer #UE5Plugin #SpaceGame #NetworkReplication Multiplayer & Passengers — Starship V1.1 for UE5](https://i.ytimg.com/vi/ZHMp2IzTPT8/mqdefault.jpg)



