Uploaded July 2025 | Updated September 2026, 3 hours ago
-Video No.2 How to use prerecorder mircophone audio
The easiest way to have realtime Lipsync in Unreal Engine 5 is to use the FAB Plugins by Georgydev.
This mini series of 3 Videos showcases and explains how to make use of the Plugins.
Checkout the Plugins on FAB:
Runtime Metahuman Lipsync
fab.com/listings/b514294e-e78b-4b8b-ad21-78ce51dc7e8c
Runtime Text to Speech
fab.com/listings/0dab646f-73b4-46d9-bb7e-8e6c12bdd808
Runtime Audio importer
fab.com/listings/a1b6f250-9636-4ac3-b153-d5dae95bf26a
Video how to create Metahuman on UE5.6
youtu.be/TGrE4qaD2ME?si=ZA7pn13Tnq0EEM8b
Part1 how to use basic Lipsync:
youtube.com/watch?v=JWhb4lTeRV4
Part3 how to combine Lipsync with Body and Face animations:
youtube.com/watch?v=Wfj8XBm7GX0
-Video No.2 How to use prerecorder mircophone audio
The easiest way to have realtime Lipsync in Unreal Engine 5 is to use the FAB Plugins by Georgydev.
This mini series of 3 Videos showcases and explains how to make use of the Plugins.
Checkout the Plugins on FAB:
Runtime Metahuman Lipsync
fab.com/listings/b514294e-e78b-4b8b-ad21-78ce51dc7e8c
Runtime Text to Speech
fab.com/listings/0dab646f-73b4-46d9-bb7e-8e6c12bdd808
Runtime Audio importer
fab.com/listings/a1b6f250-9636-4ac3-b153-d5dae95bf26a
Video how to create Metahuman on UE5.6
youtu.be/TGrE4qaD2ME?si=ZA7pn13Tnq0EEM8b
Part1 how to use basic Lipsync:
youtube.com/watch?v=JWhb4lTeRV4
Part3 how to combine Lipsync with Body and Face animations:
youtube.com/watch?v=Wfj8XBm7GX0
![Fastest Cloth Simulation Workflow UE4[4.16] Unreal Engine NvCloth solver
It has never been so easy to create Cloth Simulation in Unreal Engine 4.
So I had to showcase the workflow :D
What better model to use than Zelda
DOWNLOAD LINK to techdemo (bonecloth):
https://goo.gl/eDM147
Video demonstration of Zelda Level:
https://www.youtube.com/watch?v=a9lHF-iyGlQ&t
Sorry for Video Quality BTW...dont know whats wrong.
Zelda Model by MoogleOutfitters
Want to support me?
https://www.patreon.com/marvelmaster
or
https://www.paypal.me/marvelmasteryt
All donation money flows into better software, equipement and assets. Fastest Cloth Simulation Workflow UE4[4.16] Unreal Engine NvCloth solver](https://i.ytimg.com/vi/OO8v-yzeuBo/mqdefault.jpg)

![Zelda Speed modeling Ocarina of Time Hoverboots Blender to Unreal Engine 4 [UE4]
This is my first try modeling something more complex.
The Hoverboots from the famous classic N64 game The Legend of Zelda - Ocarina of Time
I know it might look cheap but for a semi noob Blender user like me the result was a big success even though the textures are still missing.
Its still WIP so I might add textures and gamplay to this item :D
Next time I might model the Mastersword or maybe some Breath of the Wild architecture :O
Special thanks to RebeccaETripp for providing the nice music used in that video.
Check out her channel if you liked the songs :D
https://www.youtube.com/user/RebeccaETripp
Take this video as entertainment to bridge the time until Nintendo releases the new epic Zelda Breath of the Wild :D
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
I DONT get any support or sponsoring by Nintendo!
All Zelda Art in this is Trademark of Nintendo
Want to make a donation?
https://www.paypal.me/marvelmasteryt
All donation money flows into better software, equipement and assets. Zelda Speed modeling Ocarina of Time Hoverboots Blender to Unreal Engine 4 [UE4]](https://i.ytimg.com/vi/OvXROs6H-h4/mqdefault.jpg)



![Zelda Breath of the Wild speed modeling Blender to UE4 Wooden Shield[BotW]]
I am still too impatient, so...to again bridge the time untile BotW release I continued practicing Blender skills on Zelda - Breath of the Wild assets.
This time with textures ready for ingame use :D
For Download I repainted the texture to avoid content right issues :D
In case anybody has made BotW Link yet and is willing to share the model I could intergrate it playable to UE4....just in case.
Next step for me is trying to rebuild Link BotW but this is gonna be hard.
But in case I manage to do it he will be playable in UE4 :D
Now available for free download on sketchfab
https://skfb.ly/VGrT
Nice music medley by RebeccaETripp
https://www.youtube.com/user/RebeccaETripp
Visit her channel if you liked the Music in this video ;)
PC SPECS
-CPU: i7-4770
-GPU: 2x Asus GTX 970 Direct CU Mini
-MB: Gigabyte GA-Z87X-D3H
-Ram: 16GB 2x 8192MB HyperX Savage RED DDR3-1600
-PSU: Corsair VS550 Watts
-Case: Antec 1200
-Keyboard: Logitec Access
-Mouse: Logitec MX 518
-DrawTablet: by ALDI
:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Want to support me?
https://www.patreon.com/marvelmaster
or
https://www.paypal.me/marvelmasteryt
I dont get any sponsoring or support from Nintendo.
All basic Zelda Art and the Shield Texture belongs to Nintendo Zelda Breath of the Wild speed modeling Blender to UE4 Wooden Shield[BotW]]](https://i.ytimg.com/vi/QMVsUO8Emr0/mqdefault.jpg)



