Unreal Engine 4: Part 9 - Time (Display World Time) @DarkfallBlender
Unreal Engine 4: Part 9 - Time (Display World Time)  @DarkfallBlender
Uploaded December 2019 | Updated September 2026, 2 weeks ago
In this video we will be creating the Time Variables such as the Seconds, Minuets and Hours (though the game is advancing so quickly, you might not want to display the seconds).

We can then either display the Time on the Players HUD or Journal (both are done the same way).

After I set up the Bindings and get it to work I then decided to use a Horizontal Box to align my text (you can see at the end of the video), but you can layout your Time Display how ever you want.

With the Time now set up, we could implement the "Date" for example, "Monday, 30th of December". It would be very much the same way (with only a few differences). If you want to see a video on that be sure to let me know in the comments below.

I hope you found this video helpful and as always, Thanks for watching!.

Links-

Blog: darkfallblender.blogspot.com/p/blog-page_10.html

Facebook Group: facebook.com/groups/2567808323316891

Twitter: twitter.com/DarkfallStudios

Facebook Group: facebook.com/groups/darkfallblender
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Unreal Engine 4: Part 9 - Time (Display World Time)

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