@SketchpunkLabs
  @SketchpunkLabs
SketchpunkLabs | Unity3D - Procedurally made hexagon in a circle grid pattern. @SketchpunkLabs | Uploaded 8 years ago | Updated 2 days ago
Here's the unity project with all the code. Have fun with it.
https://github.com/sketchpunk/Unity3dExperiments/tree/master/CodeMesh

Good Online Tutorials that made this possible
https://www.youtube.com/user/codingmath

https://www.youtube.com/watch?v=IYMQ2ErFz0s&index=4&list=PLXoPWlNXQg8WuiBA8Nm6G0fX97SBonBlu
Unity3D - Procedurally made hexagon in a circle grid pattern.getSource : Watts CurveWebGL2 : 121 : Rotation NoiseFirst assembly and boot up.Fun with WebGL 2.0 : 005 : TransformationWebGL2 : 104 : Texture ArraysWebGL2 : 131 : Soft Body PhysicsFun with WebGL 2.0 : 039 : Mouse Ray CastingWebGL2 : 087 : Bump mapping with Height Maps3D printable remix of the beastgripFun with WebGL 2.0 : 028 : 3D Editor for Bezier SplinesHow to power lcd and Chromecast on 1 power supply.

Unity3D - Procedurally made hexagon in a circle grid pattern. @SketchpunkLabs