Uploaded May 2020 | Updated September 2026, 1 week ago
extra shadow added, by using depth texture to create a screen space "fake" 2D shadow which is always sharp and clean.
github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample
extra shadow added, by using depth texture to create a screen space "fake" 2D shadow which is always sharp and clean.
github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample
![[Unity Toon Lit Shader for URP (WIP)] more model testing
more images: https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample
download model here: https://i-fox.club/pcr/?fbclid=IwAR3onTCjTOcYHL1muUnp0PhIAN_6N6zeAQPueRUwql79_pw-eimE7ur2Y1U [Unity Toon Lit Shader for URP (WIP)] more model testing](https://i.ytimg.com/vi/M6FKoEiOAzU/mqdefault.jpg)
![[NiloToonURP update] + new Cutin Demo (.exe/.apk download available)
GitHub:
https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample
Download NiloToonURP android .apk demo (2020.3LTS build):
https://drive.google.com/file/d/13DdRKXZpugnK-rTeXTDcAHWLeiLzbKH_/view?usp=sharing
Download NiloToonURP PC, Mac, and Linux standalone demo (2020.3LTS build):
https://drive.google.com/file/d/1MubGDhlDRKKxR9xyl7fcLyECyBJdsqrI/view?usp=sharing [NiloToonURP update] + new Cutin Demo (.exe/.apk download available)](https://i.ytimg.com/vi/NI-n-cmTJHM/mqdefault.jpg)
![[NiloToonURP] +face shadow gradient texture feature
GitHub: https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample
Model and texture: miHoYo - Genshin Impact [NiloToonURP] +face shadow gradient texture feature](https://i.ytimg.com/vi/Pkj6tpPThvg/mqdefault.jpg)



![[NiloToonURP] blue archive miku render test 1
I dont own any of the texture/model, I only wrote unity URP shader(NiloToonURP) in this video.
NiloToonURP GitHub:
https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample
game source:
https://twitter.com/blue_archivejp [NiloToonURP] blue archive miku render test 1](https://i.ytimg.com/vi/RgzoFCn_ceQ/mqdefault.jpg)
![[Unity Toon Lit Shader for URP (WIP)] auto hair 2D shadow on face
using just a regular rgb base color texture, no other extra textures/vertex data are needed in this video. This is the default lighting result without any tweaking.
github - UnityURPToonLitShaderExample:
https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample
creator of the model:
https://sketchfab.com/3d-models/band-of-sisters-2f1c0626d4cf4fd286c4cf5d109f7a32 [Unity Toon Lit Shader for URP (WIP)] auto hair 2D shadow on face](https://i.ytimg.com/vi/S67GlGAnvWA/mqdefault.jpg)
![[NiloToonURP] Blue Archive Shun unity URP render test
I dont own any of the texture/model, I only wrote unity URP shader(NiloToonURP) in this video.
NiloToonURP GitHub:
https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample
game source:
https://twitter.com/blue_archivejp/status/1430455268979085312 [NiloToonURP] Blue Archive Shun unity URP render test](https://i.ytimg.com/vi/SCOA3rmGz_A/mqdefault.jpg)
![[NiloToon Unity URP shader] Girls Frontline 2 Exilium (2023 CBT3) - MP7 Cheeta rendering
Model: Girls Frontline 2 Exilium (2023 CBT3) - Cheeta(MP7)
Shader: NiloToonURP (https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample)
Rendering Girls Frontline 2 Exilium - Cheeta(2023 CBT3 model) using NiloToon Unity URP shader, adding muzzle flash point light animation to demonstrate dynamic lighting of NiloToon shader. [NiloToon Unity URP shader] Girls Frontline 2 Exilium (2023 CBT3) - MP7 Cheeta rendering](https://i.ytimg.com/vi/ST9qNEfPrmY/mqdefault.jpg)
