PolyToots | Unity: Motion Vector Simulation Shader for Fire/Smoke. (+Blender for textures) @PolyToots | Uploaded March 2022 | Updated October 2024, 5 days ago.
Hello and all that,
Do you like flipbook animations but wish you could make them smoother without rendering a bajillion frames? When then you my friend are in luck, cause that's what this video is all about.
Tutorial uses Amplify Shader Editor but Shadergraph version also freely available.
A large section is dedicated to Blender, and how we make the textures in the first place, but I do eventually get around to making the Unity shader, I promise.
Get the Slate Editor from FaceDownFX:
● facedownfx.com
♥ Patreon for more (free) stuff: patreon.com/polytoots
♥ Twitter: twitter.com/PolyToots
● Get Amplify Shader Editor: tinyurl.com/ycpeo7sp
● Amplify Discord Channel: discord.gg/YCrE5rD
Hello and all that,
Do you like flipbook animations but wish you could make them smoother without rendering a bajillion frames? When then you my friend are in luck, cause that's what this video is all about.
Tutorial uses Amplify Shader Editor but Shadergraph version also freely available.
A large section is dedicated to Blender, and how we make the textures in the first place, but I do eventually get around to making the Unity shader, I promise.
Get the Slate Editor from FaceDownFX:
● facedownfx.com
♥ Patreon for more (free) stuff: patreon.com/polytoots
♥ Twitter: twitter.com/PolyToots
● Get Amplify Shader Editor: tinyurl.com/ycpeo7sp
● Amplify Discord Channel: discord.gg/YCrE5rD