@PolyToots
  @PolyToots
PolyToots | Unity: Motion Vector Simulation Shader for Fire/Smoke. (+Blender for textures) @PolyToots | Uploaded March 2022 | Updated October 2024, 5 days ago.
Hello and all that,

Do you like flipbook animations but wish you could make them smoother without rendering a bajillion frames? When then you my friend are in luck, cause that's what this video is all about.

Tutorial uses Amplify Shader Editor but Shadergraph version also freely available.

A large section is dedicated to Blender, and how we make the textures in the first place, but I do eventually get around to making the Unity shader, I promise.

Get the Slate Editor from FaceDownFX:
facedownfx.com

♥ Patreon for more (free) stuff: patreon.com/polytoots
♥ Twitter: twitter.com/PolyToots

● Get Amplify Shader Editor: tinyurl.com/ycpeo7sp
● Amplify Discord Channel: discord.gg/YCrE5rD
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Unity: Motion Vector Simulation Shader for Fire/Smoke. (+Blender for textures) @PolyToots

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