Uploaded March 2023 | Updated September 2026, 2 hours ago
Join us for a fascinating discussion held during SDHistCon with the talented individuals who have brought us the Undaunted series of board games. In this panel video, we'll be joined by Trevor Benjamin and David Thompson, the designers of the Undaunted games, as well as Duncan Molloy, the initial developer who signed Undaunted (and has since moved from Osprey to Rebellion). We'll also be joined by Emily Neat, Head of Marketing for Osprey, Roland MacDonald, the artist for every Undaunted game, and Rhys Ap Gwyn, the current developer for Undaunted.
Throughout the video, we'll dive into the history of the Undaunted series, exploring how it came to be, the inspiration behind the games, and the challenges the team faced during development. We'll also delve into the aesthetics of the games, with Roland MacDonald sharing his process for creating the stunning artwork that adorns every Undaunted game.
In addition, we'll get a glimpse of what's in store for the future of the Undaunted series, with Trevor, David, and Rhys giving us a sneak peek at what we can expect from upcoming games. Finally, Emily will share her insights on the marketing of the series and how it has resonated with gamers around the world.
Whether you're a die-hard fan of the Undaunted games or just discovering them for the first time, this panel discussion is not to be missed. So grab a seat, settle in, and let's explore the world of Undaunted together!
Presented by @BeyondSolitaire - youtube.com/@BeyondSolitaire
Thumbnail picture: Fredrik Schulz (BGG)
Join us for a fascinating discussion held during SDHistCon with the talented individuals who have brought us the Undaunted series of board games. In this panel video, we'll be joined by Trevor Benjamin and David Thompson, the designers of the Undaunted games, as well as Duncan Molloy, the initial developer who signed Undaunted (and has since moved from Osprey to Rebellion). We'll also be joined by Emily Neat, Head of Marketing for Osprey, Roland MacDonald, the artist for every Undaunted game, and Rhys Ap Gwyn, the current developer for Undaunted.
Throughout the video, we'll dive into the history of the Undaunted series, exploring how it came to be, the inspiration behind the games, and the challenges the team faced during development. We'll also delve into the aesthetics of the games, with Roland MacDonald sharing his process for creating the stunning artwork that adorns every Undaunted game.
In addition, we'll get a glimpse of what's in store for the future of the Undaunted series, with Trevor, David, and Rhys giving us a sneak peek at what we can expect from upcoming games. Finally, Emily will share her insights on the marketing of the series and how it has resonated with gamers around the world.
Whether you're a die-hard fan of the Undaunted games or just discovering them for the first time, this panel discussion is not to be missed. So grab a seat, settle in, and let's explore the world of Undaunted together!
Presented by @BeyondSolitaire - youtube.com/@BeyondSolitaire
Thumbnail picture: Fredrik Schulz (BGG)










