Uploaded May 2024 | Updated September 2026, 1 week ago
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In this step-by-step tutorial, we'll explore Gaussian Splatting, what it is, its benefits and limitations, and how to implement it in Unreal Engine. We'll also cover ways to bring splats into Unreal and adjust parameters to refine the final output.
Timestamps:
00:00 Let’s Get Started
00:42 What is 3D Gaussians Splatting
03:09 3D Gaussians plugin for Unreal Engine
09:22 Working with the Scene
- You can check out our tutorial on UV mapping in the Modeling Toolsethere: youtu.be/eQc2Yz8hyeQ
- Link to Xverse download page: radiancefields.com/free-unreal-engine-5-gaussian-splatting-plugin
- Lik to 3D Gaussians plugin on Marketplace created by Akiya Research Institute: unrealengine.com/marketplace/en-US/product/3d-gaussians-plugin
- The scene used for the UNREAL Engine tutorial by @AlexandreDevaux: twitter.com/AlexandreDevaux, The Model: instagram.com/calixte_sr
Links to the 3D Gaussian Splatting demonstrations featured in the opening section of the video:
- Bread Scene by Chris: https://poly.cam/capture/B4F977C6-B6CE-40F6-BE3F-C4F3A4A09DA6
- Megan Fox Scene by temp123: https://poly.cam/capture/9aabb344-131e-4328-813c-9464f5e12acb
- Beach Rock scene by AltoRacer: https://poly.cam/capture/C72126C2-9F7E-4C4E-AA07-A5BE96BA1D9E
- Toilet scene by graylikecolor: https://poly.cam/capture/E347C3CC-63A7-46A8-B0B5-F580FDE5DCAF
- Burnt Car scene by: Robert Masiboda: https://poly.cam/capture/9B4F02B7-C618-422A-9E18-CF51A78DE4D3
- Aztec Skull Scene by Coy: https://poly.cam/capture/60CC1362-B7BB-4C94-9A66-AA838DEDF341
- Kollane Slide by Infaekspert: https://poly.cam/capture/b7ac2b16-28b0-4ee7-902a-c6cf5c26c48e
- Links to the 4D Gaussian Splatting demonstrations featured in the opening section of the video:
- Link to the paper: arxiv.org/pdf/2310.08528v2
- 4D Gaussian Splatting for
- Real-Time Dynamic Scene Rendering: guanjunwu.github.io/4dgs
- Flamethrower Footage: linkedin.com/feed/update/urn:li:activity:7183150235353853953 by Zhan Li
- Background Music by @Limujii
- Intro music by @Limujii-Sweet Talks: youtu.be/PmLHb3db2vA
#SARKAMARI #sarkamari
► Support the channel on Patreon: patreon.com/sarkamari
► Watch the full UE playlist here: youtube.com/playlist?list=PLbvsJz5ZcmxF9fclMrFPfdRA77crIZAUs
► Visit the official Merch: sarkamari-shop.fourthwall.com
Follow Me on Social Media
► All links in one place: https://linktr.ee/SARKAMARI
► Instagram: instagram.com/SARKAMARI.CG
► Reddit: reddit.com/u/SARKAMARI
► X (Twitter): https://x.com/@Sarkamari1
In this step-by-step tutorial, we'll explore Gaussian Splatting, what it is, its benefits and limitations, and how to implement it in Unreal Engine. We'll also cover ways to bring splats into Unreal and adjust parameters to refine the final output.
Timestamps:
00:00 Let’s Get Started
00:42 What is 3D Gaussians Splatting
03:09 3D Gaussians plugin for Unreal Engine
09:22 Working with the Scene
- You can check out our tutorial on UV mapping in the Modeling Toolsethere: youtu.be/eQc2Yz8hyeQ
- Link to Xverse download page: radiancefields.com/free-unreal-engine-5-gaussian-splatting-plugin
- Lik to 3D Gaussians plugin on Marketplace created by Akiya Research Institute: unrealengine.com/marketplace/en-US/product/3d-gaussians-plugin
- The scene used for the UNREAL Engine tutorial by @AlexandreDevaux: twitter.com/AlexandreDevaux, The Model: instagram.com/calixte_sr
Links to the 3D Gaussian Splatting demonstrations featured in the opening section of the video:
- Bread Scene by Chris: https://poly.cam/capture/B4F977C6-B6CE-40F6-BE3F-C4F3A4A09DA6
- Megan Fox Scene by temp123: https://poly.cam/capture/9aabb344-131e-4328-813c-9464f5e12acb
- Beach Rock scene by AltoRacer: https://poly.cam/capture/C72126C2-9F7E-4C4E-AA07-A5BE96BA1D9E
- Toilet scene by graylikecolor: https://poly.cam/capture/E347C3CC-63A7-46A8-B0B5-F580FDE5DCAF
- Burnt Car scene by: Robert Masiboda: https://poly.cam/capture/9B4F02B7-C618-422A-9E18-CF51A78DE4D3
- Aztec Skull Scene by Coy: https://poly.cam/capture/60CC1362-B7BB-4C94-9A66-AA838DEDF341
- Kollane Slide by Infaekspert: https://poly.cam/capture/b7ac2b16-28b0-4ee7-902a-c6cf5c26c48e
- Links to the 4D Gaussian Splatting demonstrations featured in the opening section of the video:
- Link to the paper: arxiv.org/pdf/2310.08528v2
- 4D Gaussian Splatting for
- Real-Time Dynamic Scene Rendering: guanjunwu.github.io/4dgs
- Flamethrower Footage: linkedin.com/feed/update/urn:li:activity:7183150235353853953 by Zhan Li
- Background Music by @Limujii
- Intro music by @Limujii-Sweet Talks: youtu.be/PmLHb3db2vA
#SARKAMARI #sarkamari










