UE4.15.1 - VRInteractables - Part 1 The beginning @jonasmlgaard8884
UE4.15.1 - VRInteractables - Part 1 The beginning  @jonasmlgaard8884
Uploaded April 2017 | Updated September 2026, 3 hours ago
In this first video, i start of by first explaining why i have a rusty voice and then start building a base class BP_Mover to hold common logic for 3dWidgets that we can interact with in a VR context.
UE4.15.1 - VRInteractables - Part 1 The beginningRocks101 - Part 14 - First impression in UE4 and bit of adjustments to materialHTC Vive - FullBody setup - Part 1 UE4 and 3dsMax preparationsUE4.15.1 - VRGrab - Part6 MixedMode testing and bugfixingHTC Vive - FullBody setup - Part 4 AnimGraph and first testHTC Vive WIP7 - Stairs and FingertrackingPlaying with dynamic light and distance field ambient occlusionRocks101 - Part 16 - MudBox Seam painting and more texture blendingPart21 - Material Parameter collection and use as Foliage plus closing notesRocks101 - Part 19 - 3 rocks to my channel donatorsPlaying Half-life: Alyx (session 3)7k subs + Few updates
Jonas Mølgaard |

UE4.15.1 - VRInteractables - Part 1 The beginning

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