HTC Vive - FullBody setup - Part 1 UE4 and 3dsMax preparations @jonasmlgaard8884
HTC Vive - FullBody setup - Part 1 UE4 and 3dsMax preparations  @jonasmlgaard8884
Uploaded December 2016 | Updated September 2026, 1 hour ago
In this video i make some preparations in UE4 and 3dsMax. You can do this in Blender or Maya if you're more familiar with those.
HTC Vive - FullBody setup - Part 1 UE4 and 3dsMax preparationsUE4.15.1 - VRGrab - Part6 MixedMode testing and bugfixingHTC Vive - FullBody setup - Part 4 AnimGraph and first testHTC Vive WIP7 - Stairs and FingertrackingPlaying with dynamic light and distance field ambient occlusionRocks101 - Part 16 - MudBox Seam painting and more texture blendingPart21 - Material Parameter collection and use as Foliage plus closing notesRocks101 - Part 19 - 3 rocks to my channel donatorsPlaying Half-life: Alyx (session 3)7k subs + Few updatesHTC Vive - FullBody setup - Part 3 Character and Anim BP setupUpdate on a VRIK-system2 (to-be named UBIK)
Jonas Mølgaard |

HTC Vive - FullBody setup - Part 1 UE4 and 3dsMax preparations

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