UE4 Sliced Volume Renderer @FreetimeCoder
UE4 Sliced Volume Renderer  @FreetimeCoder
Uploaded May 2014 | Updated September 2026, 3 weeks ago
Pretty much ever since I found out about the volumetric explosion in the Infiltrator Demo I have wondered how such a thing might be done, because UE4 to my knowledge does not support 3D Textures. Now I sat down spent the time to create a material that emulates 3d textures by using 2d animated textures. The result is alright, but I still have a lot of artifacts from MipMaps and also the original texture is not that great either.

Maybe I will sit down again some time to overhaul it.
UE4 Sliced Volume RendererTortugaUE4 Adventure Kit WIP 37 - Third Game Style Example - ParkourUE4 Adventure Kit v2.0 Integration Tutorial - 02 - Adding AnimationsUDK - Quick Time EventsUE4 Adventure Kit WIP 41 - Minimal ExampleUDK - Airlock - Proof of ConceptUE4 Adventure Kit Tutorial - 03 - Multiple CharactersUDK Holographic EffectUDK Adventure Game Mechanics - WIP 9 SlidingUE4 Adventure Kit WIP 23 - Getting SeriousUDK A* (A-Star) Pathfinding
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UE4 Sliced Volume Renderer

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