Uploaded May 2014 | Updated September 2026, 2 hours ago
Note: Sorry for lag, freezes, or pixelated parts, there isn't much I can do about it :/
At last, a tutorial many have requested and wanted, custom animating. This tutorial uses the World At War rig and goes over everything from rigging to exporting to the game.
Links For This Part:
Tom's Xanim Exporter: tom-crowley.co.uk/downloads/?id=12
Tutorial Alias: mediafire.com/?o0r62gaba3rl6g3
Note: Sorry for lag, freezes, or pixelated parts, there isn't much I can do about it :/
At last, a tutorial many have requested and wanted, custom animating. This tutorial uses the World At War rig and goes over everything from rigging to exporting to the game.
Links For This Part:
Tom's Xanim Exporter: tom-crowley.co.uk/downloads/?id=12
Tutorial Alias: mediafire.com/?o0r62gaba3rl6g3



![[Tutorial] Porting Titanfall Weapons into CoD - Part 1
Finally, a tutorial that Ive been wanting to make but never got around to it, Titanfall weapons to CoD! When recording this, I forgot to show how to setup the world model, so thats why there are two parts for this (sorry!). Anyways, if you are familiar with porting weapons/models from Source games, then this is relatively similar, just a few changes here and there.
Finished Product - https://www.mediafire.com/?5bgs6yaiq652f6l
Links for Tools:
TitanFall VPKTool - http://dev.cra0kalo.com/?p=82
MDL Decompiler - http://www.chaosincarnate.net/cannonfodder/cftools.htm
SMD Plugin for 3DS Max - http://www.wunderboy.org/apps/smdimport.php
VTF Edit - http://nemesis.thewavelength.net/index.php?c=178 [Tutorial] Porting Titanfall Weapons into CoD - Part 1](https://i.ytimg.com/vi/TaBZLh3DQOo/mqdefault.jpg)


![[WIP] Advanced Warfare AE4 in World at War
Meh, instead of KF5 heres this, just have worldmodel, fx, and sounds to do.
Thanks to Tom_Bmx for Lime64, myself for getting it altogether and animated, and DidUknowiPwn for making me do this gun :L [WIP] Advanced Warfare AE4 in World at War](https://i.ytimg.com/vi/UbjUx9UAnps/mqdefault.jpg)



