Uploaded April 2013 | Updated September 2026, 2 hours ago
MP7 is still being worked on, but the main stuff is done. Intervention just needs proper sounds and it'll be done. :)
MP7 is still being worked on, but the main stuff is done. Intervention just needs proper sounds and it'll be done. :)

![[Tutorial] Porting Titanfall Weapons into CoD - Part 1
Finally, a tutorial that Ive been wanting to make but never got around to it, Titanfall weapons to CoD! When recording this, I forgot to show how to setup the world model, so thats why there are two parts for this (sorry!). Anyways, if you are familiar with porting weapons/models from Source games, then this is relatively similar, just a few changes here and there.
Finished Product - https://www.mediafire.com/?5bgs6yaiq652f6l
Links for Tools:
TitanFall VPKTool - http://dev.cra0kalo.com/?p=82
MDL Decompiler - http://www.chaosincarnate.net/cannonfodder/cftools.htm
SMD Plugin for 3DS Max - http://www.wunderboy.org/apps/smdimport.php
VTF Edit - http://nemesis.thewavelength.net/index.php?c=178 [Tutorial] Porting Titanfall Weapons into CoD - Part 1](https://i.ytimg.com/vi/TaBZLh3DQOo/mqdefault.jpg)


![[WIP] Advanced Warfare AE4 in World at War
Meh, instead of KF5 heres this, just have worldmodel, fx, and sounds to do.
Thanks to Tom_Bmx for Lime64, myself for getting it altogether and animated, and DidUknowiPwn for making me do this gun :L [WIP] Advanced Warfare AE4 in World at War](https://i.ytimg.com/vi/UbjUx9UAnps/mqdefault.jpg)





![Gun Rigging and Animating for World at War Part 3 [Using M16 Anims]
Gun Rigging and Animating for World at War Part 3 [Using M16 Anims] Gun Rigging and Animating for World at War Part 3 [Using M16 Anims]](https://i.ytimg.com/vi/Y-WjtAcTxVw/mqdefault.jpg)