Uploaded September 2013 | Updated September 2026, 16 hours ago
I've been thinking a lot recently about trick shots with archery or clever use of jumps to do interesting things. There's no reverse mirror shot, but this is what I've come up with so far. I think there should be something cool to do with vertical shots, but I'm not sure what yet. I had stacked up how many arrows can fall at once by shooting straight up, but it takes like 30 seconds for a fully charged shot to come down (and it's really hard to time more than 2-3).
Thanks for watching!
I really wanted to regrab that dagger :(
I've been thinking a lot recently about trick shots with archery or clever use of jumps to do interesting things. There's no reverse mirror shot, but this is what I've come up with so far. I think there should be something cool to do with vertical shots, but I'm not sure what yet. I had stacked up how many arrows can fall at once by shooting straight up, but it takes like 30 seconds for a fully charged shot to come down (and it's really hard to time more than 2-3).
Thanks for watching!
I really wanted to regrab that dagger :(







![Darksiders 3 Early Pride [PC]
Using the IJ, we can sneak into Prides room before defeating all of the other Sins. I was getting death barriers right above the floor, so I continued jumping instead of landing. I think that how I landed on the door might have deactivated the death zone. Darksiders 3 Early Pride [PC]](https://i.ytimg.com/vi/Vwpsaou458k/mqdefault.jpg)

![Darksiders Speedrun 1:10:32 [Obsolete]
A great run hitting all of the tricks and getting lucky in the few spots that need it. This has a couple of new strats, but most of the improvement is just better play and small optimizations.
Cut just about 2 minutes off the old record.
http://www.twitch.tv/aftermathrar Darksiders Speedrun 1:10:32 [Obsolete]](https://i.ytimg.com/vi/Wxw4auM1L10/mqdefault.jpg)
![Planet Coaster - The Disorient Express [8.36/5.86/1.84]
After seeing how FU_Films Return to Zero used the initial climb to remove your selnse of direction and seeing a similar phenomenon in my 200mph coaster, I thought Id try a ride dedicated to that. The tunnels are poorly made because I dont understand the tools very well yet, but I think they convey the effect adequately.
I could have used terrain, but I wanted to make this available as a blueprint and anything with terrain wont work with blueprints.
Workshop Link: http://steamcommunity.com/sharedfiles/filedetails/?id=832419928 Planet Coaster - The Disorient Express [8.36/5.86/1.84]](https://i.ytimg.com/vi/X7_KhcWxYf4/mqdefault.jpg)