Uploaded January 2017 | Updated September 2026, 17 hours ago
After seeing how FU_Films' Return to Zero used the initial climb to remove your selnse of direction and seeing a similar phenomenon in my 200mph coaster, I thought I'd try a ride dedicated to that. The tunnels are poorly made because I don't understand the tools very well yet, but I think they convey the effect adequately.
I could have used terrain, but I wanted to make this available as a blueprint and anything with terrain won't work with blueprints.
Workshop Link: steamcommunity.com/sharedfiles/filedetails/?id=832419928
After seeing how FU_Films' Return to Zero used the initial climb to remove your selnse of direction and seeing a similar phenomenon in my 200mph coaster, I thought I'd try a ride dedicated to that. The tunnels are poorly made because I don't understand the tools very well yet, but I think they convey the effect adequately.
I could have used terrain, but I wanted to make this available as a blueprint and anything with terrain won't work with blueprints.
Workshop Link: steamcommunity.com/sharedfiles/filedetails/?id=832419928










