Uploaded November 2019 | Updated September 2026, 3 weeks ago
Playing some of the best rated user created tracks of CW47 in Trials Rising.
Ninja difficulty tracks are usually being skipped.
Music in the background is provided by ARCADE RADIO.
Playing some of the best rated user created tracks of CW47 in Trials Rising.
Ninja difficulty tracks are usually being skipped.
Music in the background is provided by ARCADE RADIO.
![Worms 4 Mayhem [Walkthrough] - Geschichte - Türkische Spezialitäten
Zeit-Bonus: 5 Minuten
Diesmal müssen Diebe mit Hilfe des Baseballschlägers ins Gefängnis befördert werden. Nur der Gegner der sich am weitesten von allen entfernt hat kann Probleme bereiten, da er zu Beginn schwer zu treffen ist und mehr als nur zwei Schläge benötigt. Worms 4 Mayhem [Walkthrough] - Geschichte - Türkische Spezialitäten](https://i.ytimg.com/vi/j_juEJ3Nt1k/mqdefault.jpg)
![Freedom Planet [Lilac Walkthrough] - Stage 5 - Jade Creek
Classic Mode
Difficulty: Normal
Freedom Planet is a two-dimensional platformer created by independent developer GalaxyTrail. It was released on the 21st of July 2014 and is available on PC (Steam/GoG/Humble Store) and WiiU.
Website: http://galaxytrail.com/freedomplanetsite/ Freedom Planet [Lilac Walkthrough] - Stage 5 - Jade Creek](https://i.ytimg.com/vi/jiNvmXLwgkY/mqdefault.jpg)
![[IN] Cinderella Cage ~ Kagome-Kagome [Original MIDI Ver.]
This is the Stage 5 Theme from Imperishable Night (TH08) as MIDI.
The Midi version is selectable in the option menu of the game. [IN] Cinderella Cage ~ Kagome-Kagome [Original MIDI Ver.]](https://i.ytimg.com/vi/jljA1JhBigM/mqdefault.jpg)
![Symphony - [Deus Ex] ♫ UNATCO Remix ♫
Difficulty: Piano
Track on Youtube: http://youtu.be/odfCTFPyZCo
Most tracks in these videos are my personal favorite video game music.
If I had to sum up this remix in one word then it would be Breathtaking.
I really do wish there would be more games with a distant future setting. So many interesting ideas could be implemented without having to focuse on realism all the time.
Symphony is an indie developed shoot-em-up produced by Empty Clip Studios and has been released on Steam/GOG in 2012.
Website: http://www.symphonygame.com/ Symphony - [Deus Ex] ♫ UNATCO Remix ♫](https://i.ytimg.com/vi/kwu2YVTc1qo/mqdefault.jpg)
![Trials Rising - Track Central [Trending CW49 2019]
Playing some of the best rated user created tracks of CW49 in Trials Rising.
Ninja difficulty tracks are usually being skipped.
Music in the background is from A Hat in Time B-Side. Trials Rising - Track Central [Trending CW49 2019]](https://i.ytimg.com/vi/l5UL2KM285g/mqdefault.jpg)
![Wario Ware, Inc. Minigame Mania [Walkthrough] (German) - Part 9 - Orbulon
Keine Frage Orbulons Spiele sind mit Abstand die Schwierigsten.
Sie wären nur halb so schwer wenn es den Zeitdruck nicht gäbe ^_^
Wario Ware, Inc. Minigame Mania ist eine Minispielsammlung für den Gameboy Advance. Das Spiel wurde von Nintendo entwickelt und erschien im Jahr 2003. Wario Ware, Inc. Minigame Mania [Walkthrough] (German) - Part 9 - Orbulon](https://i.ytimg.com/vi/l7QdWa1TcXQ/mqdefault.jpg)
![Worms 4 Mayhem [Walkthrough] - Einführung - Worminkle Akademie
Worms 4 Mayhem ist ein von Codemasters und Team 17 entwickeltes Artillery-Spiel. Nur wenige Teile der Worms Serie wurden in 3D produziert, was diesen Teil zu einer Besonderheit an sich macht.
-Worminkle Akademie-
Da dies die Erste der drei Einführungsmissionen ist, werden einem zu Beginn die grundlegenden Steuerungen und das HUD erklärt. Zudem lernen wir den grantigen alten Worm...ich meine Professor Worminkle kennen der die Mannschaft auch später noch oft genug in Schwierigkeiten bringen wird. Worms 4 Mayhem [Walkthrough] - Einführung - Worminkle Akademie](https://i.ytimg.com/vi/lMakU9xuH9g/mqdefault.jpg)
![Beacon [Walkthrough]
Beacon is a free platformer created by Chevy Ray Johnston.
Link to the game: http://www.indiegames.com/2009/08/freeware_game_pick_beacon_chev.html
[Walkthrough]
Im familiar with the game and try to give as much advice as possible. I cant promise to find everything. This is supposed to be a helpful guide through the game and not a 100% run. Beacon [Walkthrough]](https://i.ytimg.com/vi/lOQSr0Fu0HA/mqdefault.jpg)
![Symphony - [Call of Juarez - Gunslinger] ♫ Got The Scent ♫
Difficulty: Piano
Track on Youtube: http://youtu.be/cXV-5NV8ZKc
Most tracks in these videos are my personal favorite video game music.
Call of Juarez - Gunslinger sadly doesnt have an official Soundtrack, yet.
However the music can be extracted from the game.
This track just screams badass. Esspecially the beginning makes you feel unstoppable.
Symphony is an indie developed shoot-em-up produced by Empty Clip Studios and has been released on Steam/GOG in 2012.
Website: http://www.symphonygame.com/ Symphony - [Call of Juarez - Gunslinger] ♫ Got The Scent ♫](https://i.ytimg.com/vi/lSeIG1zBu9g/mqdefault.jpg)
![Symphony - [OCRemix] ♫ Golden Axe II Battle Axe-Wielding Dwarf ♫
Difficulty: Piano
Track on Youtube: http://youtu.be/7DizyUKmjbI
Most tracks in these videos are my personal favorite video game music.
The original Ravaged Village theme from Golden Axe II perfectly sets the mood for a hero to be needed in battle. This Remix by Diggi Dis captures said mood and does the song justice.
Symphony is an indie developed shoot-em-up produced by Empty Clip Studios and has been released on Steam/GOG in 2012.
Website: http://www.symphonygame.com/ Symphony - [OCRemix] ♫ Golden Axe II Battle Axe-Wielding Dwarf ♫](https://i.ytimg.com/vi/m113RN-7jI8/mqdefault.jpg)
![Super Mario Bros. / Super Mario World (SG) [Walkthrough] - Stage 5
Now this is probably the worst Stage in the game next to the last one. The only reason for that is that the jumping can be glitchy. An example, after you jump from a log and want to reach the one directly above you it sometimes doesnt let you through but it should. The part where you have to jump across a dozen logs and turtles is probably the hardest.
Other than that the Stage is fairly simple.
New enemies from this Stage on:
- Shocking...Chicken? Seriously I have no idea what animal they represent. Their ground attack can be a bother in later Stages.
- Snakes. As I can recall, they do nothing special, except standing around.
I cant give much tips for the boss since hes a pushover.
Theres just something that bothers me...why dont his bombs explode? They obviously have a lit wick...
In this Walkthrough NO Save States were used. It shows how youre able to beat the game the normal way.
[Walkthrough]
Im familiar with the game and try to give as much advice as possible. I cant promise to find everything. This is supposed to be a helpful guide through the game and not a 100% run. Super Mario Bros. / Super Mario World (SG) [Walkthrough] - Stage 5](https://i.ytimg.com/vi/mP62iGPb28o/mqdefault.jpg)