Treewind interaction inspirred by the helicopter from Farcry4 @jonasmlgaard8884
Treewind interaction inspirred by the helicopter from Farcry4  @jonasmlgaard8884
Uploaded October 2016 | Updated September 2026, 1 day ago
Inspirred by the helicopter in Farcry4 I decided to add a parameter which has my actor location and use that for altering the wind effect in a very simple setup. However i think even for an hour of work, it's a nice effect. Can definetely be improved with a bit more work.
Treewind interaction inspirred by the helicopter from Farcry4UBIK - Part 14 - Elbow Rotation from Hands rotation (UE4.23)UBIK - Part 11 - Elbow rotationUE4.15.1 - VRInteractables - Part 3 Class Diagram considerationsPart10 - Rewriting the WidthLogicTrying to get a similar lighting setup with stationary lightingUE4.14.3-ViveVRCollision Part6-CameraCollisionHTC Vive WIP2 - Fullbody ArmSwing locomotion + Climbing + Jumping and FOV limiterUE4.15 VR - Climbing and Grapplehook experimentsHTC Vive - FullBody setup - Part 10 Adding hand animations using Blend per boneGame of Life - Dev diary 4UE4.14.3-Vive/VRCollision Part3 Collision physics
Jonas Mølgaard |

Treewind interaction inspirred by the helicopter from Farcry4

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