Uploaded October 2024 | Updated September 2026, 1 hour ago
Glitchless.
By hanging and dropping from the 2nd floor of the Single Cog room, you can reach Deku Toad without activating the water tower. Aim for around the dark crack in the ground to hang and drop from. Time the jumpslash after you pass below the roof covering the platform.
If you fail and land down the bottom, the fastest backup is to die with bombs or hits from a tektite in order to respawn back up the top.
This demonstrates both the drop and jumpslash directly to the platform, and the jumpslash to the roof first before sliding down and jumpslashing to the platform.
There's also a really precise position directly in front of the door. Not recommended, but it exists so here's it documented: youtu.be/MRdu98D2gKA
Another demo video by beest: youtube.com/watch?v=mE7J3vZhl9o
See ZSR for more info: zeldaspeedruns.com/tp/dungeon/lakebed-temple#later-early-clawshot
Timestamps:
0:00 - Direct Jumpslash Vanilla
0:06 - Direct Jumpslash Input Display + Debug Info
0:15 - Roof Slide Jumpslash Vanilla
0:25 - Roof Slide Jumpslash Input Display + Debug Info
Glitchless.
By hanging and dropping from the 2nd floor of the Single Cog room, you can reach Deku Toad without activating the water tower. Aim for around the dark crack in the ground to hang and drop from. Time the jumpslash after you pass below the roof covering the platform.
If you fail and land down the bottom, the fastest backup is to die with bombs or hits from a tektite in order to respawn back up the top.
This demonstrates both the drop and jumpslash directly to the platform, and the jumpslash to the roof first before sliding down and jumpslashing to the platform.
There's also a really precise position directly in front of the door. Not recommended, but it exists so here's it documented: youtu.be/MRdu98D2gKA
Another demo video by beest: youtube.com/watch?v=mE7J3vZhl9o
See ZSR for more info: zeldaspeedruns.com/tp/dungeon/lakebed-temple#later-early-clawshot
Timestamps:
0:00 - Direct Jumpslash Vanilla
0:06 - Direct Jumpslash Input Display + Debug Info
0:15 - Roof Slide Jumpslash Vanilla
0:25 - Roof Slide Jumpslash Input Display + Debug Info

![TP: Goron Mines Beamos Room Comparison [IL]
Testing making timing videos.
Beest also made one, probably better because Im still learning: https://www.youtube.com/watch?v=9N9eT5qWTVI
https://www.zeldaspeedruns.com/tp/dungeon/goron-mines TP: Goron Mines Beamos Room Comparison [IL]](https://i.ytimg.com/vi/l6XCo094wGY/mqdefault.jpg)
![TP: Dangoro Two Cycle with Master Sword
Consistent setup with Master Sword and no EBF
Original video [Wii]: https://www.youtube.com/watch?v=jyNtT4pyzJ0
See ZSR for more info: https://www.zeldaspeedruns.com/tp/boss/dangoro
- With Master Sword, jump attack 3 times from the spawn position. The third jump attack will hit Dangoro.
- Backflip 3 times and put on the Iron boots during the 3rd backflip.
- Keep holding L, and wait for Dangoro to hit Links shield. After Dangoro nudges Links shield twice, press and hold A to grab and throw him.
If successful, Link will grab the ledge after throwing Dangoro, and Dangoro will bounce in the lava enough to complete two cycles instead of just one. If Dangoro is grabbed too early, then this will act as one normal cycle; if Dangoro is grabbed too late, then Link will fall and grab the ledge without throwing Dangoro into the lava.
While he bounces after the second cycle hits start, hitting him in midair with a spin attack will interrupt him for a quick third hit.
Timestamps:
0:00 - Vanilla Demonstration
0:39 - Input Display + Debug Info TP: Dangoro Two Cycle with Master Sword](https://i.ytimg.com/vi/l7j4go767U0/mqdefault.jpg)

![Twilight Princess: Void from poe backflip softlock [Wii]
Voiding out from a poe soul backflip skips the text in the gamecube version of the game: https://www.youtube.com/watch?v=NHzRQjH4CME
but on the Wii version its a soft lock. Cant pause with item menu or save menu, only home menu.
Same thing happens if youd die from the void: https://www.youtube.com/watch?v=mQ7jkPw2GLw
Came to this spot to test if the Wii version can pause during the backflip to savewarp, as this spot gives more time to do so. Spoiler: it doesnt work. Twilight Princess: Void from poe backflip softlock [Wii]](https://i.ytimg.com/vi/nAMWG5GYjxg/mqdefault.jpg)





