Uploaded February 2025 | Updated September 2026, 2 hours ago
I've started a new series of videos about creating a 3D game in Max using Jitter and Javascript.
I think that the best way to build a complex Jitter project in Max, is to use JS as a scripting tool.
It allows you to keep things organised, structured and easy to modify and build upon.
The aim of this series is to show you some cool Max-JS tricks, things you may not know how to do or that have just been added to the latest Max betas.
Let me know what you think about this video and the idea in general!
You will find this video tutorial on my Patreon as well, where you can watch it without ads if you are a supporter.
Download the assets used in this video from Kenney for free
👉 https://kenney.nl/assets/tower-defense-kit
Get the patcher on my Patreon ❤️
patreon.com/posts/tower-defence-3d-122902874
Check out all my video tutorials 📚
federicofoderaro.com/videoTutorials.html
Follow Amazing Max Stuff on Instagram 📷
instagram.com/amazingmaxstuff
Join my Patreon to support Amazing Max Stuff and get lots of Patches for the Visuals 🔮
patreon.com/mediacoding
Take a look at my shared patches 🔥
federicofoderaro.com/patches.html
#maxmsp #maxtutorial #cycling74 #jitter #jittertutorial #maxvisuals #maxmspbeginners #maxjittercourse #max9 #maxmsp9 #maxvideogame
I've started a new series of videos about creating a 3D game in Max using Jitter and Javascript.
I think that the best way to build a complex Jitter project in Max, is to use JS as a scripting tool.
It allows you to keep things organised, structured and easy to modify and build upon.
The aim of this series is to show you some cool Max-JS tricks, things you may not know how to do or that have just been added to the latest Max betas.
Let me know what you think about this video and the idea in general!
You will find this video tutorial on my Patreon as well, where you can watch it without ads if you are a supporter.
Download the assets used in this video from Kenney for free
👉 https://kenney.nl/assets/tower-defense-kit
Get the patcher on my Patreon ❤️
patreon.com/posts/tower-defence-3d-122902874
Check out all my video tutorials 📚
federicofoderaro.com/videoTutorials.html
Follow Amazing Max Stuff on Instagram 📷
instagram.com/amazingmaxstuff
Join my Patreon to support Amazing Max Stuff and get lots of Patches for the Visuals 🔮
patreon.com/mediacoding
Take a look at my shared patches 🔥
federicofoderaro.com/patches.html
#maxmsp #maxtutorial #cycling74 #jitter #jittertutorial #maxvisuals #maxmspbeginners #maxjittercourse #max9 #maxmsp9 #maxvideogame










![Max/MSP/Jitter | Patreon Patch Share | Optical Flow Particles with WebCam Input
In this Max/MSP patch I used the GLSL shader HSFLOW, from Andrew Benson, to get the movement between camera frames.
The movement is stored into a texture and sent to a [ jit.gl.tf ] shader, where is used as a pushing force from a simple algorithm for particles motion.
Patch Download (20€ Patrons and Fidelity Folder) ►
https://www.patreon.com/posts/49308656
Here you can find all my video tutorials ► https://www.federicofoderaro.com/videoTutorials.html
Follow Amazing Max Stuff on Instagram ► https://www.instagram.com/amazingmaxstuff/
Join my Patreon to support Amazing Max Stuff and get lots of Patches for the Visuals ► https://www.patreon.com/mediacoding
Take a look at my shared patches ► https://www.federicofoderaro.com/patches.html
#maxmsp #particles #opticalflow #glsl #jitter #opengl #cycling74 Max/MSP/Jitter | Patreon Patch Share | Optical Flow Particles with WebCam Input](https://i.ytimg.com/vi/yC2q5j1w90g/mqdefault.jpg)