Uploaded April 2025 | Updated September 2026, 2 weeks ago
_Purple Smoke Lingering in the Ocean_
Now that we're moving into Stage 4, things definitely take an uptick in difficulty. Both in the stage itself and boss. For the stage, you're gonna have to start dealing with a lot more tanky fairies that just will not go away, and in fact will be harassing you throughout most of the stage at that. Depending on your character (and your shot power) you're gonna have to make judgment calls on what exactly you want to focus on. Focus on the large fairies, or focus on more dodging.
Kasumi is all about timing, simple as that. Every single one of her non-spells are a sort of “beep block” danmaku style, where you need to keep track of the timing, and slip through the gaps in the deactivated bullets before they activate. For the most part, getting used to that is honestly the hardest part, since her spell cards themselves are pretty non-direct, but to tell you the truth, both Stage 2 and Stage 3 have essentially been warming you up for oddball attacks like that already.
Difficulty - Normal
Character - Ordinary Magician, Blue Magician: Marisa Kirisame
Stage 4 - Sea Current Descending into the Depths
BGM - The Unexplored World ~ Inner Space
Boss - An Oasis Under the Sea: Kasumi Shindou
BGM - Submarine Illusion
Timestamps
0:00 - Stage
1:31 - Non-spell
1:57 - Stage
2:59 - Pre-fight Dialogue
4:52 - Non-spell
5:12 - Heat Haze "Sweltering Spring"
5:38 - Non-spell
6:09 - Hallucination "Isolation Tank"
6:36 - Non-spell
6:54 - Giant "Giantess Viewpoint"
7:15 - Magic "Astral Projection"
7:59 - Post-fight Dialogue
8:50 - Spirit Body "Daze Seal"
9:23 - Snake Sign "Miracle Mirage Mirror"
10:00 - Next Time
Link to my Patreon page here
patreon.com/MegamanOmega
You can download the game here
mediafire.com/file/6wbtcvpiabdy3ar/Marine_Benefit_%2528English%2529.zip/file
_Purple Smoke Lingering in the Ocean_
Now that we're moving into Stage 4, things definitely take an uptick in difficulty. Both in the stage itself and boss. For the stage, you're gonna have to start dealing with a lot more tanky fairies that just will not go away, and in fact will be harassing you throughout most of the stage at that. Depending on your character (and your shot power) you're gonna have to make judgment calls on what exactly you want to focus on. Focus on the large fairies, or focus on more dodging.
Kasumi is all about timing, simple as that. Every single one of her non-spells are a sort of “beep block” danmaku style, where you need to keep track of the timing, and slip through the gaps in the deactivated bullets before they activate. For the most part, getting used to that is honestly the hardest part, since her spell cards themselves are pretty non-direct, but to tell you the truth, both Stage 2 and Stage 3 have essentially been warming you up for oddball attacks like that already.
Difficulty - Normal
Character - Ordinary Magician, Blue Magician: Marisa Kirisame
Stage 4 - Sea Current Descending into the Depths
BGM - The Unexplored World ~ Inner Space
Boss - An Oasis Under the Sea: Kasumi Shindou
BGM - Submarine Illusion
Timestamps
0:00 - Stage
1:31 - Non-spell
1:57 - Stage
2:59 - Pre-fight Dialogue
4:52 - Non-spell
5:12 - Heat Haze "Sweltering Spring"
5:38 - Non-spell
6:09 - Hallucination "Isolation Tank"
6:36 - Non-spell
6:54 - Giant "Giantess Viewpoint"
7:15 - Magic "Astral Projection"
7:59 - Post-fight Dialogue
8:50 - Spirit Body "Daze Seal"
9:23 - Snake Sign "Miracle Mirage Mirror"
10:00 - Next Time
Link to my Patreon page here
patreon.com/MegamanOmega
You can download the game here
mediafire.com/file/6wbtcvpiabdy3ar/Marine_Benefit_%2528English%2529.zip/file










