Uploaded August 2019 | Updated September 2026, 2 days ago
This run was streamed live on Twitch: twitch.tv/videos/466138539
Extra Clear: youtube.com/watch?v=z4sM9kPtRsk
This game is so weird. Really strange patterns, not sure what's up with the design here. Also the otter hyper (roar) totally cheeses the game, as expected, lol; I had several really dumb deaths as usual for a 1cc, as well as bombing a lot, but still managed to clear with a life left, even with this game's seemingly low total life count. Wolf and Eagle are probably strong as well though, speedkilling patterns.
I scored over 1 billion too; the last stage gives so much score even with the PIV not even nearly maximum, and I dropped many items, so I think the full game is going to score insanely high. I'm betting it'll reach /at least/ 6 billion with potential for more if it's optimised. The system is kind of lame though since basically all you do is sitting next to spawnpoints having bullets be cancelled as you sit there, and randomly moving tokens get in the way.
The music is pretty nice, I like the bits of so-called "ominous choir", and the stage backgrounds are awesome. I don't really care much about the new characters so far. The patterns seem quite tricky for survival without bombs/hypers so that might be a challenge to go for. People might do something like, no bomb, neutral roars only, no roar breaks. This also means that a Lunatic "perfect" would be LNNNN, four N's lmao.
However, the final two spells, while among the easiest patterns in the game with hypers, feel like they will ruin survival challenges, as they almost force you to get wolf/otter/eagle roars and the penultimate looks ridiculously hard to capture at the bottom. We'll have to see what strategies people come up with for that.
Stage 1 0:05 Eika Ebisu 2:05
Stage 2 3:19 Urumi Ushizaki 5:46
Stage 3 7:29 Kutaka Niwatari 10:40
Stage 4 12:37 Yachi Kitcho 15:48
Stage 5 17:43 Mayumi Joutougu 20:29
Stage 6 22:42 Keiki Haniyasushin 24:36
Thanks for watching!
This run was streamed live on Twitch: twitch.tv/videos/466138539
Extra Clear: youtube.com/watch?v=z4sM9kPtRsk
This game is so weird. Really strange patterns, not sure what's up with the design here. Also the otter hyper (roar) totally cheeses the game, as expected, lol; I had several really dumb deaths as usual for a 1cc, as well as bombing a lot, but still managed to clear with a life left, even with this game's seemingly low total life count. Wolf and Eagle are probably strong as well though, speedkilling patterns.
I scored over 1 billion too; the last stage gives so much score even with the PIV not even nearly maximum, and I dropped many items, so I think the full game is going to score insanely high. I'm betting it'll reach /at least/ 6 billion with potential for more if it's optimised. The system is kind of lame though since basically all you do is sitting next to spawnpoints having bullets be cancelled as you sit there, and randomly moving tokens get in the way.
The music is pretty nice, I like the bits of so-called "ominous choir", and the stage backgrounds are awesome. I don't really care much about the new characters so far. The patterns seem quite tricky for survival without bombs/hypers so that might be a challenge to go for. People might do something like, no bomb, neutral roars only, no roar breaks. This also means that a Lunatic "perfect" would be LNNNN, four N's lmao.
However, the final two spells, while among the easiest patterns in the game with hypers, feel like they will ruin survival challenges, as they almost force you to get wolf/otter/eagle roars and the penultimate looks ridiculously hard to capture at the bottom. We'll have to see what strategies people come up with for that.
Stage 1 0:05 Eika Ebisu 2:05
Stage 2 3:19 Urumi Ushizaki 5:46
Stage 3 7:29 Kutaka Niwatari 10:40
Stage 4 12:37 Yachi Kitcho 15:48
Stage 5 17:43 Mayumi Joutougu 20:29
Stage 6 22:42 Keiki Haniyasushin 24:36
Thanks for watching!










