Tile-based game Part 12: Loading Tiled Maps @Kidscancode
Tile-based game Part 12: Loading Tiled Maps  @Kidscancode
Uploaded September 2016 | Updated September 2026, 2 weeks ago
In the previous video we introduced the Tiled map editor (download it below). Now it's time to learn how to load a Tiled map into our game.

Download Tiled:
mapeditor.org

Example map from the video:
kidscancode.org/blog/img/level1.tmx

Download Kenney.nl topdown shooter art: http://kenney.nl/assets/topdown-shooter

In each video in this series, we'll add another feature to our game until we have a full game experience with graphics, animations, sound, and much more!

Code for this part:
github.com/kidscancode/pygame_tutorials/tree/master/tilemap/part%2012

If you like these videos please consider supporting me on Patreon: patreon.com/kidscancode

Other helpful links:
* Installing Python: kidscancode.org/python-install.html
* Installing Pygame: kidscancode.org/blog/2015/09/pygame_install
* Setting up Atom: youtube.com/watch?v=uve1tjVIQ6c&ab_channel=KidsCanCode
Tile-based game Part 12: Loading Tiled MapsProcedural Generation in Godot Part 5: Infinite 2D TerrainGodot 3.0: Splitscreen MultiplayerGodot 101 - Part 14: Intro to RigidBody2DGodot 101 - Part 6: Area-based CollisionsLearning to Code with Python: Lesson 2.1 Creating Computer GraphicsGodot Recipe: Simplified Airplane ControllerCircle Jump: A Godot Mobile Game (Part 14)Tile-based game Part 8: Mob MovementGodot 4: Character to Rigid Body InteractionGodot 101: Intro to 3D (part 1)Gamedev In-depth Topics: Time-based vs. Frame-based Movement
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Tile-based game Part 12: Loading Tiled Maps

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