Tile-based game Part 8: Mob Movement @Kidscancode
Tile-based game Part 8: Mob Movement  @Kidscancode
Uploaded August 2016 | Updated September 2026, 2 weeks ago
Now that we have zombies, we need them to chase the player!

Download Kenney.nl topdown shooter art: http://kenney.nl/assets/topdown-shooter

In each video in this series, we'll add another feature to our game until we have a full game experience with graphics, animations, sound, and much more!

Code for this part:
github.com/kidscancode/pygame_tutorials/tree/master/tilemap/part%2008

If you like these videos please consider supporting me on Patreon: patreon.com/kidscancode

Other helpful links:
* Installing Python: kidscancode.org/python-install.html
* Installing Pygame: kidscancode.org/blog/2015/09/pygame_install
* Setting up Atom: youtube.com/watch?v=uve1tjVIQ6c&ab_channel=KidsCanCode
Tile-based game Part 8: Mob MovementGodot 4: Character to Rigid Body InteractionGodot 101: Intro to 3D (part 1)Gamedev In-depth Topics: Time-based vs. Frame-based MovementLearning Godot 3.0: Your First Game Part 4Circle Jump: A Godot Mobile Game (Part 11)Godot 101 - Part 8: Tweens and TimersPygame Shmup Part 7: Score (and Drawing Text)Procedural Generation in Godot: Dungeon Generation (part 2)Godot 3.0: Top-down Tank Battle - Part 4Game Development 1-1: Getting Started with PygameGodot 3.0: Top-down Tank Battle - Part 9
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Tile-based game Part 8: Mob Movement

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