Thomas Biskup - 24 Years of ADOM in 24 Minutes @roguelikecelebration
Thomas Biskup - 24 Years of ADOM in 24 Minutes  @roguelikecelebration
Uploaded February 2021 | Updated September 2026, 7 hours ago
This talk is from the 2016 Roguelike Celebration: roguelike.club/event.html, re-uploaded 2021.

I will give a quick run through developing ADOM for 24 years commenting on particularly strange, enlightening, amusing and memorable events during that time. Maybe I'll even show a little bit of the source code ;-)

Thomas Biskup has been the ADOM developer and maintainer for over 20 years. Besides spending time on ADOM he is a computer scientist, founder of QuinScape GmbH, a German IT service company, published RPG designer and general nerd and geek. And between all that he even managed to finish his Ph.D. (but he only insists on being called Doctor if you annoyed him or he is annoyed of you ;-) ). He is proud to have been there at the dawn of time when the Internet as we know it nowadays evolved and notices that he's getting old when he starts mumbling about "the great olde times of yore".
Thomas Biskup - 24 Years of ADOM in 24 MinutesQuinten Konyn - Anatomy of a Morgue FileBrianna McHorse & Chris Foster - Fusing AI with Game Design: Let the Chaos InCrashtroid - Preventing Ear Fatigue with Roguelike MusicSaturday AM broadcast - Celebration 2021John Harris - The Lost RoguelikesNicholas Feinberg - Dungeon Crawl Stone SoupNick Montfort - Concrete PoemsJohn Bond: Doors or no Doors: How Roguelike games take you placesRoguelike Celebration 2023 Preview: Nic Junius - Play as in Stage PlaySaturday broadcast: Roguelike Celebration 2023Joseph Hewitt: Magic in Game Design: (Mis)Directing the Players Attention
Roguelike Celebration |

Thomas Biskup - 24 Years of ADOM in 24 Minutes

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER