Uploaded October 2017 | Updated September 2026, 1 week ago
Together, Bill and Amanda Gardner are The Deep End Games. Their collaboration on 'Perception' wove its way into their lives at every possible avenue, from building up a game in their basement to raising their four kids while meeting deadlines. Watch this extended interview to find out more!
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Site: gameumentary.com
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Twitter: twitter.com/gameumentary
Together, Bill and Amanda Gardner are The Deep End Games. Their collaboration on 'Perception' wove its way into their lives at every possible avenue, from building up a game in their basement to raising their four kids while meeting deadlines. Watch this extended interview to find out more!
If you're interested in seeing what we're up to, please be sure to subscribe to us here on YouTube, and visit our site and like us on social media!
Site: gameumentary.com
Facebook: facebook.com/gameumentary
Twitter: twitter.com/gameumentary




![Rick Lesley - Conveying The Story Through Environments | Extended Interview
[This is a roughly edited interview! Some footage was cut for time and content!]
Rick Lesley is the Senior Level Designer at Runic Games and in this extended interview, he explains just what it takes to build a unique, split world within Hob, and how to design levels for the player to truly engage with.
If youre interested in seeing what were up to, please be sure to subscribe to us here on YouTube, and visit our site and like us on social media!
Site: https://www.gameumentary.com
Facebook: https://www.facebook.com/gameumentary
Twitter: https://twitter.com/gameumentary
Produced by:
Nick Calandra
Manvir Singh
Kyle Bailey
Featuring:
Rick Lesley Rick Lesley - Conveying The Story Through Environments | Extended Interview](https://i.ytimg.com/vi/jlodbWNQNYM/mqdefault.jpg)





