The State Manager | Java Snake Part 2 @GamesWithGabe
The State Manager | Java Snake Part 2  @GamesWithGabe
Uploaded October 2019 | Updated September 2026, 2 weeks ago
In this tutorial I go over how to create a state manager that is in charge of switching the game between different scenes. This will be used to switch the game from the main menu to the game scene.

Website: ambrosiogabe.github.io
Github: github.com/ambrosiogabe
The State Manager | Java Snake Part 2Rotating Points in 2D Space | Coding a 2D Physics Engine in Java #5Engine Workflow & Picking | Cocoa Engine Devlog #12Line vs Box2D AKA Raycasting | Coding a 2D Physics Engine in Java #7Fireballs and Bug Fixes | Coding a 2D Game Engine in Java #57Deserialization Part 2 | Coding Geometry Dash in Java #16Why Minecraft is a Technical Feat | Explaining the Engineering Behind an Indie IconCreating a Scene Manager & Delta Time Variable | Coding a 2D Game Engine in Java #3Rendering the First Character | Font Rendering in Java #2Mario Turtle AI | Coding a 2D Game Engine in Java #55Dictionaries | Python for Absolute Beginners #10Editor Camera Controls with Lerp | Coding a 2D Game Engine in Java #33
GamesWithGabe |

The State Manager | Java Snake Part 2

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER