The Real Size of Sadrith Mora: Lore-Accurate Morrowind in UNREAL ENGINE 5! [4K] @lion_towers3d
The Real Size of Sadrith Mora: Lore-Accurate Morrowind in UNREAL ENGINE 5! [4K]  @lion_towers3d
Uploaded June 2026 | Updated September 2026, 3 weeks ago
I made Sadrith Mora in Unreal Engine 5 – at a more realistic and lore-accurate scale! Part of an ongoing project to visualise a more realistic and lore-accurate size to Tamriel's cities, removed from gameplay and technical restrictions.

Sadrith Mora is where Morrowind really gets kinda weird. The houses are mushrooms, the buildings and towers are mushrooms. Just … so many mushrooms…

For the other cities in this series:
Skyrim: youtu.be/bPm-RPKcLE4?si=A50yT3J7sVBPhCF8
Oblivion (Cyrodiil): youtu.be/RakQAS8_PZ4?si=9jqFUZSZe5BsWs5P

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If you enjoy my content and want to help support the channel, you can buy me a coffee! ko-fi.com/liontowers3d

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Please NOTE: This is a FANMADE cinematic lore visualisation for the Elder Scrolls. It is NOT a mod!

Rendered out in Unreal Engine 5.8 Preview on an RTX 3090. Using a mix of third-party models and custom assets modelled and textured in Blender. Nanite was used for all models and foliage; Lumen for global illumination and reflections. TSR was used for anti-aliasing. Megalights for mass lighting.

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Music courtesy of Epidemic Sound.

Soundtrack: ‘Monuments’ – Bonnie Grace, ‘The Lonely Sailor’ – Adriel Fair.

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FOLLOW ME:

Instagram: / @lion_towers3d
Artstation: artstation.com/l_torres
Behance: behance.net/l_torres

#morrowind #elderscrolls


0:00 – Cinematic
1:24 – Walkthrough
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The Real Size of Sadrith Mora: Lore-Accurate Morrowind in UNREAL ENGINE 5! [4K]

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