The True Scale of Balmora: Lore-Accurate Morrowind in UNREAL ENGINE 5! [4K] @lion_towers3d
The True Scale of Balmora: Lore-Accurate Morrowind in UNREAL ENGINE 5! [4K]  @lion_towers3d
Uploaded May 2026 | Updated September 2026, 3 weeks ago
I made Balmora in Unreal Engine 5 – at a more realistic and lore-accurate scale! Part of an ongoing project to visualise a more realistic and lore-accurate size to Tamriel's cities, removed from gameplay and technical restrictions.

Balmora’s probably one of the more ‘standard’ cities in Morrowind, but it still has its charms. Tried to stay true to the original layout while expanding the spirit of the city. Very metropolitan, cultivated trees and courtyards etc…

For the other cities in this series:
Skyrim: youtu.be/bPm-RPKcLE4?si=A50yT3J7sVBPhCF8
Oblivion (Cyrodiil): youtu.be/RakQAS8_PZ4?si=9jqFUZSZe5BsWs5P

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If you enjoy my content and want to help support the channel, you can buy me a coffee! ko-fi.com/liontowers3d

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Please NOTE: This is a FANMADE cinematic lore visualisation for the Elder Scrolls. It is NOT a mod!

Rendered out in Unreal Engine 5.8 Preview on an RTX 3090. Using a mix of third-party models and custom assets modelled and textured in Blender. Nanite was used for all models and foliage; Lumen for global illumination and reflections. TSR was used for anti-aliasing. Megalights for mass lighting.

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Music courtesy of Epidemic Sound.

Soundtrack: ‘The Norman Kings’, ‘Voice of the Sea’ – Bonnie Grace.

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FOLLOW ME:

Instagram: / @lion_towers3d
Artstation: artstation.com/l_torres
Behance: behance.net/l_torres

#morrowind #elderscrolls

0:00 – Cinematic
1:31 – Walkthrough
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L.Torres |

The True Scale of Balmora: Lore-Accurate Morrowind in UNREAL ENGINE 5! [4K]

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