Uploaded September 2025 | Updated September 2026, 3 weeks ago
Lore-Accurate Imperial City: youtu.be/BeEBd4QNayk?si=-sCcbbIu7esgRzd3
Part of an ongoing project to visualise a more realistic and lore-accurate scale to Tamriel – so here’s Chorrol – now with sixteen times the detail!
Kind of a fairly basic city in-game, but the concept art was really interesting, with this double walled moat design going on – so tried to incorporate that into this version!
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If you enjoy my content and want to help support the channel, you can buy me a coffee! ko-fi.com/liontowers3d
Rendered out in Unreal Engine 5.6.1 on an RTX 3090. Using a mix of third-party models and custom assets modelled and textured in Blender. Nanite was used for all models and foliage; Lumen for global illumination and reflections. TSR was used for all anti-aliasing.
Please NOTE: This is a FANMADE cinematic lore visualisation for the Elder Scrolls. It is NOT a mod!
Music courtesy of Epidemic Sound.
Soundtrack: ‘Path to Salvation’ – Christoffer Moe Ditlevsen.
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FOLLOW ME:
Instagram: @lion_towers3d
Artstation: artstation.com/l_torres
Behance: behance.net/l_torres
#UE5 #Oblivion #elderscrolls
Lore-Accurate Imperial City: youtu.be/BeEBd4QNayk?si=-sCcbbIu7esgRzd3
Part of an ongoing project to visualise a more realistic and lore-accurate scale to Tamriel – so here’s Chorrol – now with sixteen times the detail!
Kind of a fairly basic city in-game, but the concept art was really interesting, with this double walled moat design going on – so tried to incorporate that into this version!
*
If you enjoy my content and want to help support the channel, you can buy me a coffee! ko-fi.com/liontowers3d
Rendered out in Unreal Engine 5.6.1 on an RTX 3090. Using a mix of third-party models and custom assets modelled and textured in Blender. Nanite was used for all models and foliage; Lumen for global illumination and reflections. TSR was used for all anti-aliasing.
Please NOTE: This is a FANMADE cinematic lore visualisation for the Elder Scrolls. It is NOT a mod!
Music courtesy of Epidemic Sound.
Soundtrack: ‘Path to Salvation’ – Christoffer Moe Ditlevsen.
*
FOLLOW ME:
Instagram: @lion_towers3d
Artstation: artstation.com/l_torres
Behance: behance.net/l_torres
#UE5 #Oblivion #elderscrolls

![Virtual Sakura Grove | UNREAL ENGINE 5! [4K]
Take a walk through a secluded mini-forest of springtime cherry blossoms.
Running realtime in Unreal Engine 5.4 on an RTX 3090 with a combination of Quixel assets and textures, third-party assets and custom assets modelled and textured in Blender. Nanite was used for the assets, Lumen for GI and reflections. Anti-aliasing using DLAA.
If you enjoy my content and want to help support the channel, you can buy me a coffee! https://ko-fi.com/liontowers3d
Music courtesy of Epidemic Sound.
Lay Down with Me - Hanna Lindgren
*
FOLLOW ME:
Instagram: @lion_towers3d
Artstation: https://www.artstation.com/l_torres
Behance: https://www.behance.net/l_torres Virtual Sakura Grove | UNREAL ENGINE 5! [4K]](https://i.ytimg.com/vi/yggETjHwwKY/mqdefault.jpg)

