Uploaded June 2026 | Updated September 2026, 1 day ago
This level was created by 12 of the winners from my 1.0 purist creator contest. Tasked with making a pure 1.0 collab level, each participant had 280 1.0 objects to work with when building their sections, and the result is diverse, intriguing, and a genuinely very fun level! :D Everyone did a fantastic job here, and it would be cool to see this get rated as a conclusion to the Purist cc!
Participants in order (go check out their other works!):
Skullyhop, KINGk64x, G0ldcraft, Nostaljin, NnolokK, N1tro2, BiohazardZeroGD, EPMC, Consequense, KiziBro7, ActivateGD, rtuo, Fallingpie
Special thanks to NnolokK, G0ldcraft, and z00b921 for playtesting!
Level ID: 143630971
Requested Difficulty: 8*
Personal Difficulty: 8*
Enjoyment: 10/10
Song used: Cant Let Go by DJVI
newgrounds.com/audio/listen/485351
youtu.be/fLnF-QnR1Zw?si=h932oe2BlahnmDTr
I DO NOT OWN THE MUSIC USED IN THIS VIDEO. PLEASE GO SUPPORT DJVI ON THEIR RESPECTIVE PLATFORMS ABOVE ^
Footage recorded by me
Video made in CapCut
This level was created by 12 of the winners from my 1.0 purist creator contest. Tasked with making a pure 1.0 collab level, each participant had 280 1.0 objects to work with when building their sections, and the result is diverse, intriguing, and a genuinely very fun level! :D Everyone did a fantastic job here, and it would be cool to see this get rated as a conclusion to the Purist cc!
Participants in order (go check out their other works!):
Skullyhop, KINGk64x, G0ldcraft, Nostaljin, NnolokK, N1tro2, BiohazardZeroGD, EPMC, Consequense, KiziBro7, ActivateGD, rtuo, Fallingpie
Special thanks to NnolokK, G0ldcraft, and z00b921 for playtesting!
Level ID: 143630971
Requested Difficulty: 8*
Personal Difficulty: 8*
Enjoyment: 10/10
Song used: Cant Let Go by DJVI
newgrounds.com/audio/listen/485351
youtu.be/fLnF-QnR1Zw?si=h932oe2BlahnmDTr
I DO NOT OWN THE MUSIC USED IN THIS VIDEO. PLEASE GO SUPPORT DJVI ON THEIR RESPECTIVE PLATFORMS ABOVE ^
Footage recorded by me
Video made in CapCut




![1.0 objects/features only | Fluorescent Forests by Skullyhop (Geometry Dash 2.2)
[Level 6 of the GJJ collection]
After around 5 months I have finally released possibly my new best 1.0 level to date! This level uses only objects, triggers, and editor movements found from the 1.0 update with the exception of the song trigger. Although not from 1.0, robtop would splice up the songs he would plan on using to make it more suited for the game. Since this series is a parody off of the main 7 levels, I thought the usage of this trigger would be a fine exception to this stark limitation.
This is an entry into RavingRafters cc2 Call of the Wild representing Forest and Moon magic. This level is also a sequel to my level EnVious, which became the first featured 1.0 level in 2.2! In gratitude, I hosted the 1.0 creator contest, which got wildly popular! Go check out the results for that if you havent, they are mind-blowing. Due to being the 6th in the series, this level is a parody of Cant Let Go, and since the chosen player color was purple, I focused a lot of magical features and additions, really trying to portray the majestic and mysterious aura of the Fluorescent Forests land and sky. Perhaps even more impressive is that I managed to optimize the level under 40k objects, my first level to do so since Golden Haze!
Its recommended that you use Purple color 13 for player color 1 when playing this level to help sell the night-magic theme more, but any color will work just fine! Special shout-outs to NnolokK, GeometryPuffs, and MusixGD for all the work that they spent testplaying to make sure this level plays the best it can without secret ways!
Through limitations one can find unlimited creativity~
I hope you enjoy Fluorescent Forests!
Level made by Skullyhop (me)
Song: Fluorescent Forests (Feat. Albert Hyronen) by Xtrullor
https://www.newgrounds.com/audio/listen/727487
Footage recorded by me using OBS
Video made in CapCut 1.0 objects/features only | Fluorescent Forests by Skullyhop (Geometry Dash 2.2)](https://i.ytimg.com/vi/Sew3NQP4UAM/mqdefault.jpg)





