Uploaded March 2026 | Updated September 2026, 15 hours ago
Episode 7 in my series showing off amazing 1.0 creator contest levels!
0:00 Mangrove Cove by HydroFox
126812687
Song Used: Cove by Waterflame
youtube.com/watch?v=ci5MzuiXBJA
newgrounds.com/audio/listen/861866
Although visually simple, the unique theme and creative charm this level had made it one I remembered fondly. The pulses work really well with the music too, making this a fun experience all-around :)
1:01 Rose Castle by AlexTheGr8265
(Unlisted ID)
Song Used: Rose Castle by SoundHolicK
newgrounds.com/audio/listen/990160
An incredible castle-themed level that unfortunately was never finished in time for the contest. Instead it was submitted unlisted in its current state, which you can see shown off here. I REALLY loved what this level was going for! Not only is it fun to play, but it works so well with its song and was very visually strong for what they made so far. I would love to see this project finished at some point. It has so much potential :D
2:51 Dust by AScaryGuy
125901724
Song Used: Fear Factory 2009 by CrimzonWolf777
newgrounds.com/audio/listen/212261
I remember this level coming out early on and being very interested in its music representation as well as overall vibes. It plays quite alright outside of the inconsistent beginning and I love some of the designs attempted here, though the copy/paste is a bit obvious. Still a great level and worth checking out if its in your skill range :)
Go show all of these levels some support!
Footage recorded by me
Video made in CapCut
Episode 7 in my series showing off amazing 1.0 creator contest levels!
0:00 Mangrove Cove by HydroFox
126812687
Song Used: Cove by Waterflame
youtube.com/watch?v=ci5MzuiXBJA
newgrounds.com/audio/listen/861866
Although visually simple, the unique theme and creative charm this level had made it one I remembered fondly. The pulses work really well with the music too, making this a fun experience all-around :)
1:01 Rose Castle by AlexTheGr8265
(Unlisted ID)
Song Used: Rose Castle by SoundHolicK
newgrounds.com/audio/listen/990160
An incredible castle-themed level that unfortunately was never finished in time for the contest. Instead it was submitted unlisted in its current state, which you can see shown off here. I REALLY loved what this level was going for! Not only is it fun to play, but it works so well with its song and was very visually strong for what they made so far. I would love to see this project finished at some point. It has so much potential :D
2:51 Dust by AScaryGuy
125901724
Song Used: Fear Factory 2009 by CrimzonWolf777
newgrounds.com/audio/listen/212261
I remember this level coming out early on and being very interested in its music representation as well as overall vibes. It plays quite alright outside of the inconsistent beginning and I love some of the designs attempted here, though the copy/paste is a bit obvious. Still a great level and worth checking out if its in your skill range :)
Go show all of these levels some support!
Footage recorded by me
Video made in CapCut


![1.0 objects/features only | Fluorescent Forests by Skullyhop (Geometry Dash 2.2)
[Level 6 of the GJJ collection]
After around 5 months I have finally released possibly my new best 1.0 level to date! This level uses only objects, triggers, and editor movements found from the 1.0 update with the exception of the song trigger. Although not from 1.0, robtop would splice up the songs he would plan on using to make it more suited for the game. Since this series is a parody off of the main 7 levels, I thought the usage of this trigger would be a fine exception to this stark limitation.
This is an entry into RavingRafters cc2 Call of the Wild representing Forest and Moon magic. This level is also a sequel to my level EnVious, which became the first featured 1.0 level in 2.2! In gratitude, I hosted the 1.0 creator contest, which got wildly popular! Go check out the results for that if you havent, they are mind-blowing. Due to being the 6th in the series, this level is a parody of Cant Let Go, and since the chosen player color was purple, I focused a lot of magical features and additions, really trying to portray the majestic and mysterious aura of the Fluorescent Forests land and sky. Perhaps even more impressive is that I managed to optimize the level under 40k objects, my first level to do so since Golden Haze!
Its recommended that you use Purple color 13 for player color 1 when playing this level to help sell the night-magic theme more, but any color will work just fine! Special shout-outs to NnolokK, GeometryPuffs, and MusixGD for all the work that they spent testplaying to make sure this level plays the best it can without secret ways!
Through limitations one can find unlimited creativity~
I hope you enjoy Fluorescent Forests!
Level made by Skullyhop (me)
Song: Fluorescent Forests (Feat. Albert Hyronen) by Xtrullor
https://www.newgrounds.com/audio/listen/727487
Footage recorded by me using OBS
Video made in CapCut 1.0 objects/features only | Fluorescent Forests by Skullyhop (Geometry Dash 2.2)](https://i.ytimg.com/vi/Sew3NQP4UAM/mqdefault.jpg)







