The Last Of Us Part 1 (Review): Fundamentally Different @WritingOnGames
The Last Of Us Part 1 (Review): Fundamentally Different  @WritingOnGames
Uploaded August 2022 | Updated September 2026, 2 weeks ago
The Last of Us Part 1 review code and PS5 unit provided by PlayStation.

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This is a review/analysis of The Last of Us Part 1, the remake of the 2013 classic, is contentious not only for its high $70 price point for an already-remastered game released less than a decade ago, but developer remarks stating that the upgrades would merely be visual and technical in nature—its panicked stealth action gameplay would remain untouched. However, when so much of the original The Last of Us' narrative strengths lay in Naughty Dog's unparalleled technical prowess in facial animations and the like, with said technical upgrades being so substantial in nature, they fundamentally alter how you experience that still gripping narrative. If you can (and there are valid reasons why you might want to hold off), this is now the definitive way to play The Last of Us.

0:00 - The Last of Us is defined by its tech
1:25 - The $70 backlash
2:31 - Next-level facial animation
3:53 - Tech changes how you play
4:48 - DualSense implementation
6:21 - Graphical fidelity
7:06 - No really, the facial animation is unbelievable
8:25 - The personality of environments
9:06 - Why you shouldn't buy The Last of Us Part 1

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Extra footage from Marvelous Man - youtube.com/watch?v=yfgImAiCXdo

Intro text animation by Isaac Holland - twitter.com/drazgames
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The Last Of Us Part 1 (Review): Fundamentally Different

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