@GameEngineeringPodcast
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Game Engineering Podcast | The first game to use blockchain right? | Design of Providence @GameEngineeringPodcast | Uploaded September 2024 | Updated October 2024, 12 hours ago.
This time I'm joined by lead game designer Hans Emil Hoppe Rauer who's working on @playprovidence at Dynasty Studios! Providence is a huge upcoming project I'm excited about! It blends exploration-based extraction shooter mechanics, with PvE and PvP multiplayer combat, with elements of survival with attempt to make emergent-gameplay-unique-events-related-items stored forever on blockchain! Hans walks me through his design philosophy and we discuss everything there is to Providence! Come join us!

Providence Website: playprovidence.io
Join the booming 12k discord! discord.com/invite/9mxcWFfzXh

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The first game to use blockchain right? | Design of ProvidenceGuy Davidson (Total Wars) on C++ committee and more!When your #unity project is messy... #gamedevWhy Stasis: Bone Totem will stay with youThronefall had separate #art and #design prototypes! #gamedevTalos Principle dev on virtualization of the textures!  #gamedev #podcast #graphicsStep by step work process of a principal lighting artist!Consequences of stepping out of the line in #gamedesignFinding first job as #gamedev was always hard!HandmadeCon 15 and Caseys take on conferences in modern dayThe truth about using an existing engine #gamedev #moneyThats how the employer should treat employees! #gamedev

The first game to use blockchain right? | Design of Providence @GameEngineeringPodcast

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