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Game Engineering Podcast | Why Stasis: Bone Totem will stay with you @GameEngineeringPodcast | Uploaded June 2024 | Updated October 2024, 12 hours ago.
This time I'm joined by two brothers, Nic and Chris who 10 years ago formed a studio @STASISGame , and since developed Stasis, Cayne, Beautiful Desolation and most recently Stasis: Bone Totem! They walk me through their career, and lessons learned after so many years in the industry (the average for this industry is below 10yrs :D ) and then we discuss in detail their latest masterpiece Stasis: Bone Totem.

Brotherhood games website: thebrotherhoodgames.com

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Steam:
Stasis: Bone Totem: store.steampowered.com/app/1426010/STASIS_BONE_TOTEM
Beautiful Desolation: store.steampowered.com/app/912570/BEAUTIFUL_DESOLATION/?curator_clanid=36528804
Cayne: store.steampowered.com/app/532840/CAYNE/?curator_clanid=36528804
Stasis: store.steampowered.com/app/380150/STASIS/?curator_clanid=36528804

Game Engineering Podcast

Show links: podcasters.spotify.com/pod/show/lukasz-sciga

Spotify: open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd
Apple Podcasts: podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481
Youtube: youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w
RSS: https://anchor.fm/s/dd7643a4/podcast/rss

0:00:00 Intro
0:01:34 Launching studio & making Stasis
0:21:58 making Cayne & reusing software
0:35:31 making Beautiful Desolation
0:45:09 Stasis: Bone Totem overview & beginnings
0:58:51 Horror & Gore of Stasis: Bone Totem
1:08:49 Character design & super-toy bear Moses
1:20:15 Creating Narrative & Story
1:32:13 Puzzles, Navigation & Steam reviews
1:56:59 Localization & how to do it properly
1:58:21 Phenomenal writing by Jack Barton Mitchell
2:09:28 Marketing horror games
2:28:10 Piracy & message to pirates
2:37:35 Goodbyes
Why Stasis: Bone Totem will stay with youThronefall had separate #art and #design prototypes! #gamedevTalos Principle dev on virtualization of the textures!  #gamedev #podcast #graphicsStep by step work process of a principal lighting artist!Consequences of stepping out of the line in #gamedesignFinding first job as #gamedev was always hard!HandmadeCon 15 and Caseys take on conferences in modern dayThe truth about using an existing engine #gamedev #moneyThats how the employer should treat employees! #gamedevWhat do you look for when iterating on art? #gamedevGive all the tools and combos for the #player in the beginning! #gamedevWhen you want to smash into wall, but the cameras wont pick it up.. #gamedev

Why Stasis: Bone Totem will stay with you @GameEngineeringPodcast

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