Uploaded October 2024 | Updated September 2026, 3 weeks ago
I can't tell you how many hours I've saved by making custom debug tools for my games, but I know it's a lot of time. In this video I share my philosophy for my debug tools, the benefits, and how I added one to my games. Now I use the Godot game engine to make my games, but I think the high level approach I outline can be easily applied to any engine. Good luck out there!
#gamesdev #indiedev #aarimous
My Games:
Steam Page: store.steampowered.com/developer/aarimous
Hexagod Demo: store.steampowered.com/app/3059390/Hexagod
Chess Survivors: store.steampowered.com/app/2065000/Chess_Survivors
Social Media:
Twitch: twitch.tv/aarimous
Discord: discord.gg/qSs4QAsmf9
00:00 Benefits of a Debug Tool
01:47 The Correct Mindset
03:37 Adding One to your Game
05:21 Support My Work
05:56 A Flag for Live Builds
07:21 What I have Learned
08:24 Drawbacks and Customization Ideas
I can't tell you how many hours I've saved by making custom debug tools for my games, but I know it's a lot of time. In this video I share my philosophy for my debug tools, the benefits, and how I added one to my games. Now I use the Godot game engine to make my games, but I think the high level approach I outline can be easily applied to any engine. Good luck out there!
#gamesdev #indiedev #aarimous
My Games:
Steam Page: store.steampowered.com/developer/aarimous
Hexagod Demo: store.steampowered.com/app/3059390/Hexagod
Chess Survivors: store.steampowered.com/app/2065000/Chess_Survivors
Social Media:
Twitch: twitch.tv/aarimous
Discord: discord.gg/qSs4QAsmf9
00:00 Benefits of a Debug Tool
01:47 The Correct Mindset
03:37 Adding One to your Game
05:21 Support My Work
05:56 A Flag for Live Builds
07:21 What I have Learned
08:24 Drawbacks and Customization Ideas










