Uploaded May 2025 | Updated September 2026, 3 weeks ago
I did a mini retrospective into the past year of Hexagod's development. I found 5 key moments which changed it from a simple 30 Day Project to one that I could be working on for years to come.
How do you manage timeline creep?
Checkout my Podcast Chanel: @ScopeCreepers
My Games:
Steam Page: store.steampowered.com/developer/aarimous
Hexagod Demo: store.steampowered.com/app/3059390/Hexagod
Chess Survivors: store.steampowered.com/app/2065000/Chess_Survivors
Social Media:
Twitch: twitch.tv/aarimous
Bluesky: https://bsky.app/profile/aarimous.com
Discord: discord.gg/qSs4QAsmf9
I did a mini retrospective into the past year of Hexagod's development. I found 5 key moments which changed it from a simple 30 Day Project to one that I could be working on for years to come.
How do you manage timeline creep?
Checkout my Podcast Chanel: @ScopeCreepers
My Games:
Steam Page: store.steampowered.com/developer/aarimous
Hexagod Demo: store.steampowered.com/app/3059390/Hexagod
Chess Survivors: store.steampowered.com/app/2065000/Chess_Survivors
Social Media:
Twitch: twitch.tv/aarimous
Bluesky: https://bsky.app/profile/aarimous.com
Discord: discord.gg/qSs4QAsmf9










