Uploaded December 2020 | Updated September 2026, 1 week ago
Your normal eraser has to be at least level 69, while your manic eraser has to be at least level 35 in order to survive 2 prof A hits.
Cadaver BearCat needs to be at least 38 in order to two shot zombie hippos.
For the startoff, I try to take care of the first seal with slapsticks, then try to passively “stack” 2 minas on the 2nd, 3rd and 4th seal. Once I know it’s likely that I can get 2 Minas out before I hit the base, I try stacking slapsticks. I take care of zombie hippos with Cadaver BearCat.
Mina is here in order to chip at Prof A, because Prof A isn’t enjoyable to take care of after the M. Ost is dead. If you have an LD uber who can target prof A and does effective damage to it, you can swap it out for Mina.
Once M. Ost is dead, chip prof A with Bullet Train and Bahamut. You can also have a zombie hippo in front of Prof A, then use the zombie hippo as a stepping stone for Mina to chip at Prof A. Once Prof A is dead, and croakley isn’t hitting your base, you basically won.
Try saving as much base HP as possible before hitting the base, because it’s possible you have a run where you kill M Ost, but have croakley on your base, which basically puts you on a ticking time bomb where you don’t want Croakley to kill your base. So, you don’t want a sloppy startoff where seals and zomboes chip a bunch of your base’s HP.
I’ve beaten the stage with level 40 slapsticks and the exact same lineup (except lion replaces Cadaver Bear for an extra strong combo). However, it’s frustrating to get it to work consistently, so I heavily urge you to get a lv50 slapsticks for a much easier time with this stage
Unit levels:
B. Train: 50
Mina: 40
Eraser: 69
M. Eraser: 35
Cadaver Bear: 38
Slapsticks: 50
Bahamut: 40
EDIT: I can’t remember the level of my Holy Blast but it’s probably 20, though level 1 holy blast should still work for the sake of unburrowing the zomboes.
Your normal eraser has to be at least level 69, while your manic eraser has to be at least level 35 in order to survive 2 prof A hits.
Cadaver BearCat needs to be at least 38 in order to two shot zombie hippos.
For the startoff, I try to take care of the first seal with slapsticks, then try to passively “stack” 2 minas on the 2nd, 3rd and 4th seal. Once I know it’s likely that I can get 2 Minas out before I hit the base, I try stacking slapsticks. I take care of zombie hippos with Cadaver BearCat.
Mina is here in order to chip at Prof A, because Prof A isn’t enjoyable to take care of after the M. Ost is dead. If you have an LD uber who can target prof A and does effective damage to it, you can swap it out for Mina.
Once M. Ost is dead, chip prof A with Bullet Train and Bahamut. You can also have a zombie hippo in front of Prof A, then use the zombie hippo as a stepping stone for Mina to chip at Prof A. Once Prof A is dead, and croakley isn’t hitting your base, you basically won.
Try saving as much base HP as possible before hitting the base, because it’s possible you have a run where you kill M Ost, but have croakley on your base, which basically puts you on a ticking time bomb where you don’t want Croakley to kill your base. So, you don’t want a sloppy startoff where seals and zomboes chip a bunch of your base’s HP.
I’ve beaten the stage with level 40 slapsticks and the exact same lineup (except lion replaces Cadaver Bear for an extra strong combo). However, it’s frustrating to get it to work consistently, so I heavily urge you to get a lv50 slapsticks for a much easier time with this stage
Unit levels:
B. Train: 50
Mina: 40
Eraser: 69
M. Eraser: 35
Cadaver Bear: 38
Slapsticks: 50
Bahamut: 40
EDIT: I can’t remember the level of my Holy Blast but it’s probably 20, though level 1 holy blast should still work for the sake of unburrowing the zomboes.










