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javidx9 | Texture Sampling #1: Points & Borders @javidx9 | Uploaded February 2023 | Updated October 2024, 4 days ago.
Texture Sampling is fundamental to all grahics these days, but I thought I'd have a bit of an exploration of what exactly goes on trying to emulate what we have come to expect of GPUs. In this video, I establish a little framework, and then create a texture sampling class to demonstrate various methods.

Demo: community.onelonecoder.com/members/javidx9/TextureSampling/Part1

Source: Released at end of series

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Texture Sampling #1: Points & Borders @javidx9

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