Tentacle Mechanisms in Constantine (2005) | Behind the Scenes @StanWinstonSchool
Tentacle Mechanisms in Constantine (2005) | Behind the Scenes  @StanWinstonSchool
Uploaded February 2026 | Updated September 2026, 3 weeks ago
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FULL STORY here: bit.ly/ConstantineFcYT

Stan Winston Studio created a variety of demonic (and heavenly) characters for Constantine (2005), directed by Francis Lawrence and adapted from the 1985 DC and Vertigo horror comic Hellblazer, including demons, demon-possessed victims, and a winged angel.

Stan Winston Studio designed both the scavenger and the seplavite demons in the computer. The designs were then realized in the real world as computer-milled sculptures.

Although the flying seplavite would be brought to life via CGI, the scavenger demon was a fully articulated puppet with a radio-controlled face, jaw mechanisms, and cable-controlled fingers, operated on set by six puppeteers.

In this #minilesson and behind-the-scenes video, master character effects mechanical designer Richard Landon explains how the cable-controlled tentacle mechanism was used as a neck mechanism for Constantine’s scavenger demon, who awaited John Constantine in Hell.

Furthermore, he explains one of the deleted scenes, featuring a “half-breed” succubus with a tail and bloopers with actor Keanu Reeves.

Learn more about Richard Landon: bit.ly/RLandonBioYT

Read the full #BehindTheScenes story of Constantine (2005) at Stan Winston Studio: bit.ly/ConstantineFxYT

Mini lesson on Using Tentacle Mechanisms in Francis Lawrence's Constantine: bit.ly/ConstantineFcYT

Cable Mechanism Basics - Tentacles: bit.ly/CabMechBscYT

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Tentacle Mechanisms in Constantine (2005) | Behind the Scenes

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