TAS PC TR2 Great Wall 2:54 (EPC) @chuky406
TAS PC TR2 Great Wall 2:54 (EPC)  @chuky406
Uploaded March 2022 | Updated September 2026, 29 minutes ago
First TAS I publish. This is the vanilla EPC version of Tomb Raider 2 running on a PC emulator. It would be faster with other versions of the game but not as cool. I don't plan to run the full game but I'll try to do more TAS tests. This run is done with libTAS 1.4.1 and PCem 17+st-1. It's emulating a Pentium II-233 Mhz, 128 Mb of RAM, a 3dfx Voodoo 2 + S3 Virge DX, CD drive x72, Windows Millenium, 640*480 (upscaled for Youtube). Here are some notes about the run.
I played without music because as you may know when playing vanilla the game freezes half a second every time a music track plays. There's a good explanation on speedrun dot com by Darenk why freezes don't happen with the crack and the music fix.
At 0:18 This is a glitchless glitch (forward+roll). It's faster for EPC but not for other versions.
At 0:21 The old ledge grab is faster because I'm coming from below. I spent a lot of time trying to jump the glitchless way but I only succeeded in EPC when jumping backwards which may indicate that it's a corner bug.
At 0:30 It's faster to jump because you fall faster than after rolling. I may have lost some time because I turned too much in the previous glitch and it messed with the jump sequence.
At 0:38 The qwop can only skip the door in EPC.
At 1:10 I couldn't find anything better than the current jump sequence and glitchless glitch. I took it from Eycore, I don't know if he did it first.
At 1:27 This a Woops bug (regular jump).
At 2:01 I guess fabi9812 first kept the flare to cancel a step in shallow water. After finishing the run I think it would save a bit more time to cancel a stumble instead.
At 2:59 It's slower to go this way without a qwop. In a regular run it's faster to do running jumps in the flat part on the left. The qwop took me 1h30 with save states so it's unlikely to happen in a real run and very risky. Troye may have been the first to do it, I'm not sure. Maybe Apel or someone else.
At 3:06 I skip that screen as fast as possible but this is vanilla.
At 3:09 The triple sound is because I cut the recording too fast. For some reason that jump in midair would be allowed in glitchless.
TAS PC TR2 Great Wall 2:54 (EPC)TR2 Qwop disables Laras armsTR2 QWOP So close ! Tibetan FoothillsLBA Box Puzzle IL 38.154LBA Pushing Zoé next to the doorFF7 Reactor wrong warp savingHow to watch 3d films with VLC in Anaglyph and Cross Eye FullscreenFF7 Air Buster with unfocus in All bosses%TR1 Variation of the glitch to go down instantly from blocksTR2 Great Wall preview level in release versionTR2 Qwop, Telefrag, Powq at the OperaTR2 Swim corner bug sidestep variation
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TAS PC TR2 Great Wall 2:54 (EPC)

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