Uploaded May 2014 | Updated September 2026, 20 hours ago
★Chaos Mode
★No dmg/crit Grade shop options
➠ 0:00 - ZC Boss 01: Frederic
➠ 3:07 - ZC Boss 03: Amber/Kohaku (152%)
Other interesting solos =03:
► Asbel (Magnus Blade) - youtube.com/playlist?list=PL8yX4L5Y6ebhUa49Co8Ox2GvBobutUVbc
► Sophie (Crystal Spire) - youtube.com/playlist?list=PLhVgApVO4ulhfXpQKko59qi87PMOHLCFR
► Hubert (TheTalesFan) - youtube.com/playlist?list=PL-8r9z6HwxzOVSi_s36q3zKWjZezxQ4Gj
► Cheria (Muctales) - youtube.com/playlist?list=PL0MOKrauw5HMUCBjXl7gWDd5SPjh8wz6z
► Richard (Dynamus21) - youtube.com/playlist?list=PL5C266F4C3EE7155C
Frederic(Cheria's "Guardian") is not a tough battle at all. He doesn't hit that hard, except for his Super Demon Fang, and maybe his Megasonic Thrust and Burial Blade, so its just slowly whittling him down til he dies. I'm only missing Slow weakness, so I try to compensate by using Spread and Maelstrom, which you can tell that it was a strategy far from perfected (=_=)... Really, because of the lack of a 'Retry" button, I'm less inclined to go through the motions to get to these bosses, so the quality of the ZC battles may notably be less.
I hate the enemies on the 3rd floor(4000 EVA and practically infinite amounts of Iron Stance) so after losing my first 2 times to Amber, I just ran straight into battle, instead of fighting to lower the 'Enemy Str" counter.
My only strat for Amber was to stick with low-level spells in-between A artes, since she has good mobility and Iron Stance during her long attack combo. Lately, I've been really fond of Trinity Bit against close-and-short ranged foes. Mostly Pyrogenic Ring when outside my cryas range. She doesn't get dangerous until she starts tossing Crimson Discs, Infernal Torrents, and Rising Phoenixes, where most can inflict the Burn status and leave you stunned for her to follow up with something else, if you're unlucky. Fortunately, her defenses are on the low side, so it wasn't super hard for me to defeat her before she defeated me.
Unrelated note, I don't know why these videos don't look as clean as my Xillia ones, esp during spells; so much pixelation. Gotta get rid of this Hauppauge Capture crap and find something else )=0[
★Chaos Mode
★No dmg/crit Grade shop options
➠ 0:00 - ZC Boss 01: Frederic
➠ 3:07 - ZC Boss 03: Amber/Kohaku (152%)
Other interesting solos =03:
► Asbel (Magnus Blade) - youtube.com/playlist?list=PL8yX4L5Y6ebhUa49Co8Ox2GvBobutUVbc
► Sophie (Crystal Spire) - youtube.com/playlist?list=PLhVgApVO4ulhfXpQKko59qi87PMOHLCFR
► Hubert (TheTalesFan) - youtube.com/playlist?list=PL-8r9z6HwxzOVSi_s36q3zKWjZezxQ4Gj
► Cheria (Muctales) - youtube.com/playlist?list=PL0MOKrauw5HMUCBjXl7gWDd5SPjh8wz6z
► Richard (Dynamus21) - youtube.com/playlist?list=PL5C266F4C3EE7155C
Frederic(Cheria's "Guardian") is not a tough battle at all. He doesn't hit that hard, except for his Super Demon Fang, and maybe his Megasonic Thrust and Burial Blade, so its just slowly whittling him down til he dies. I'm only missing Slow weakness, so I try to compensate by using Spread and Maelstrom, which you can tell that it was a strategy far from perfected (=_=)... Really, because of the lack of a 'Retry" button, I'm less inclined to go through the motions to get to these bosses, so the quality of the ZC battles may notably be less.
I hate the enemies on the 3rd floor(4000 EVA and practically infinite amounts of Iron Stance) so after losing my first 2 times to Amber, I just ran straight into battle, instead of fighting to lower the 'Enemy Str" counter.
My only strat for Amber was to stick with low-level spells in-between A artes, since she has good mobility and Iron Stance during her long attack combo. Lately, I've been really fond of Trinity Bit against close-and-short ranged foes. Mostly Pyrogenic Ring when outside my cryas range. She doesn't get dangerous until she starts tossing Crimson Discs, Infernal Torrents, and Rising Phoenixes, where most can inflict the Burn status and leave you stunned for her to follow up with something else, if you're unlucky. Fortunately, her defenses are on the low side, so it wasn't super hard for me to defeat her before she defeated me.
Unrelated note, I don't know why these videos don't look as clean as my Xillia ones, esp during spells; so much pixelation. Gotta get rid of this Hauppauge Capture crap and find something else )=0[
![Tales of Xillia 2 : Julius - Leia 2024 solo
Two takes. Another boss that has no Iron Stance. Like Ivar, this means hell likely counter after 1 or 2 hits so my actions are limited. Julius is basically a cheap swords-Ludger, but hes still a manageable threat all the same.
The biggest threat in his arsenal is Falling Snow. It can be used as a counter both on the ground and in the air, is fast, and covers great range. If you commit to an arte and will end up within his range after you proc his counter, he will more likely counter with FS. Thats why youll see me stagnate after attacking after Rending Quake. Falling Snow can be dodged with either sidesteps, or a backstep, but for backsteps, you have to be within half its starting range with Leia to dodge it due to it having a lingering hitbox near the end range of the attack. His other general counter options are a normal attack kick, one where he axis mixes up then kicks, and Falling Thunder, all are super easy to dodge. For the axis mixup kick, like at ~1:51 that was a backstep input, but I forward step; I always pause then step, even when he doesnt mixup for consistency. Fortunately, he does other counters more often than FS, but I time my backstep in case he uses FS.
My strategy generally follows a flowchart based on what he does after using Darting Claw on him.
-if DC is countered, I backstep for FS; also dodges the kick, or avoids Falling Thunder; then an aerial RQ verrrry low after the dodge. If not, I still use an aerial RQ(verrrry low). It has to be low to the ground to avoid aerial FS counters.
-if RQ is countered, land, and use Rabid Lunge. Arte chase with DC, reset. If not, use Earth Roar into Swallow Flight. Attempting any attack after a counter here will result in him using FS.
-If Earth Roar is countered, SF wont lift him and Ill be above him to avoid an aerial FS; I either follow with Soaring Blast into RQ, or, RQ into Crescent Flash in an attempt to proc aerial FS, but be outside his range. If not, SF will lift him and Ill be below him to avoid aerial FS. He almost always counters with FS or OVL at this point.
-If he aerial FSs under me after SF, then Ill attempt to hit him with a falling backwards CF, then jump and use backwards RQ to get behind him. He might run into the RQ, but my goal is so that Ill land and reset the flowchart.
-On the 2nd take, if he FSs above me, I thought to follow with Eagles Rage since he will be behind me(I use CF prior to this to maintain my position in the air).
-If he guards, I use Linked Explosion. It will either break his guard and hell counter, or hell guard counter. I always expect FS, so I will ER at the appropriate timing to arte dodge it.
A very fun fight for me, I can confidently say its my favorite so far =03.
Bit of a side note, but Im also working with a technical limitation with this Logitech controller. I now notice that RPCS3 with the XInput handler, has a hard time reading the sticks, and loses the input if the stick movements are fast; while ps4/Dualsense handlers work perfectly fine and are very responsive. So if you see empty jumps, jump normals that hit nothing, and other random behaviors, this may be the reason why(pressing controls too fast to register. Yes Im blaming the controller =0b). Even though Im several bosses ahead while redoing this for the 𝑛th time, I lost both ps4/5 controllers by the time I fought Wingul. During this run, broke the charge port on the ps4 one, messed up calibration for right stick on my ps5 one (T_T ).
Playlist: https://www.youtube.com/playlist?list=PLQmeMnoDpaH4ZHRdeuxhv_2V2s5oEAIDV
Modifications used:
-bosses have all weaknesses and resistances removed
Music:
Sin Chronicle OST - 22 - Tae Fujimoto (SEGA) - 紳の戦い [Extended]
Sigma Harmonics - Remains of Time
BIG thanks to @Sora3100 for the cheat table to make this run possible =03. Tales of Xillia 2 : Julius - Leia 2024 solo](https://i.ytimg.com/vi/mwVzMkOB1rw/mqdefault.jpg)
![Tales of Xillia 2: Bisley [Ludger; no weakness]
Nothing much to say here. This isnt flashy or anything; I was just having fun playing casually =03.
edit(Nov 8): Battle looks like crap D0=... dunno what I was thinking about trying to do all the moves at the end =0. Oh well, just wanted to get rid of this one before it gets lost in transition. It mightve been better to delete it, but since I wont be revisiting this game soon, might as well keep it. Tales of Xillia 2: Bisley [Ludger; no weakness]](https://i.ytimg.com/vi/n1GLjm91njk/mqdefault.jpg)

![Tales of Berseria: Drake [Zaveid]
2x Enemy HP/Atk/A.Atk/Def/A.Def/Focus
Enemy Movement Speed = 660(same as Velvet) if less than 660
Enemy Attack-Wait Time = 0
100% Enemy Status Effect Efficacy
Quickstep Distance = 1.3x normal(same as Zestirias Longer Step)(works for enemies too)
No Free Run
Chaos Mode
Not a hard boss. Long startup times make avoiding his attacks easy, but yknow, I like dem perfect dodges =03. Missed an input close to the end that caused me to stammer a bit, since I was on autopilot I guess, but eh, Ill take it nonetheless =03.
Zaveids not bad, but aside from Constrictor, he doesnt really have any mobility on his artes. This wasnt a problem in Zesty, because Eterniti skill allowed you to dash/step around as long as you had SC =01. He also doesnt have a Down arte, which is a boon because he would be best played as Eizen for wind cast time reduction skills(something I supposedly fixed afterward). Still enjoyed putting him through a good test =03.... or so Id like to think. I did not properly set him up; all his artes have 0 uses, so no arte-count-based title benefits. If theres ever a next time, he will get a proper setup to take advantage of arte-count-based Title skills.
Other Berseria Runs:
Better Velvet(Ephemeral Crow) - https://www.youtube.com/playlist?list=PLuOs6vBY7V_noF5CLVJa1a-Ns4Ir3TIpD
Better Rokurou(Magnus Blade) - https://www.youtube.com/playlist?list=PL8yX4L5Y6ebgJfj26N_OQYt9NnRBKD-uM
Better Eizen(MrVesperia101) - https://www.youtube.com/playlist?list=PLqVacLwAWTGBsfs9e-RBttq9ecPD0UMSF
The ONLY Laphicet(Viktor Forslund) - https://www.youtube.com/playlist?list=PLxtGdawJWgl_Rc0AMiSrDQZuialFW7Dco Tales of Berseria: Drake [Zaveid]](https://i.ytimg.com/vi/nngNQlIn1wQ/mqdefault.jpg)



![Tales of Xillia: Crimson & Azure Servent [Leia]
Milla(MattTheNoMoreHero) vs C&A Servants - https://www.youtube.com/watch?v=8tdcXPwI_PE
Leia Xillia 2: Pluto - https://youtu.be/yreqmc7xeOA
Inspired to return for the briefest of moments after watching MattTheNoMoreHeros Milla version of the same battle. After coming from Xillia 2 makes me appreciate how much Leia had improved.
Fairly simple take this was. Just used Crescent Flash to stay just above their range, using Soaring Blast to knockdown and recover AC. Burn was used, but not needed really; my stats werent really all that inflated outside of STR and DEX(which DOES have some effect on inflicting status ailments), coupled with the fact that Swallow Flight has a good chance to inflict Burn, it was inevitable(thanks Matt for the clarification on that =03).
Id rather do this battle using a more straight-forward method, but because their range exceeds mine, plus they are 1-hit killers, this method was the simplest. Plus I have literally no way to avoid Chaotic Soul(a dark-element homing attack), so if when they got even one off, it was over for me. Tales of Xillia: Crimson & Azure Servent [Leia]](https://i.ytimg.com/vi/pEnHJUOGbkI/mqdefault.jpg)
![Tales of Xillia 2: This rookie Luds..... Wingul [Ludger] [No PC2/3]
Im getting carpal tunnel from handling this man for a single day, and all I got was a mediocre performance =0. Im never touching this man again D0=.....
Ludger players have more than just my respect now.
Music: The World of Steven Universe: Opal Tales of Xillia 2: This rookie Luds..... Wingul [Ludger] [No PC2/3]](https://i.ytimg.com/vi/pNdJTSzjAvQ/mqdefault.jpg)
![Tales of Graces ƒ- GentleEel [Pascal solo]
★Chaos Mode
★No dmg/crit Grade shop options
Other interesting solos =03:
► Asbel (Magnus Blade) - https://www.youtube.com/playlist?list=PL8yX4L5Y6ebhUa49Co8Ox2GvBobutUVbc
► Sophie (Crystal Spire) - https://www.youtube.com/playlist?list=PLhVgApVO4ulhfXpQKko59qi87PMOHLCFR
► Hubert (TheTalesFan) - https://www.youtube.com/playlist?list=PL-8r9z6HwxzOVSi_s36q3zKWjZezxQ4Gj
► Cheria (Muctales) - https://www.youtube.com/playlist?list=PL0MOKrauw5HMUCBjXl7gWDd5SPjh8wz6z
► Richard (Dynamus21) - https://www.youtube.com/playlist?list=PL5C266F4C3EE7155C
**** this boss )=02. So much RAGE!!! He has 4 phases, and Im just gonna paraphrase Dynamus21s descript because Im lazy:
Phase 1 The GentleEel will use his bowing attack. This is by far his strongest attack, but its easy to anticipate since he has to get close to you and stop to use it.
Phase 2 Will bring about the bullcrap. He pulls attacks out of his non-existent hat which include an icicle and Nova lightning. He also spits water at you too quickly for me to react; cant be dodged and will break your guard + kill you if youre hit, as well a photon bladerang that will also always break your guard and knock you to the moon, preventing you from recovering or breaking it with Accel, pretty much guaranteeing your death from it.
Phase 3 He will constantly river dance. Not bad, but he will juggle you to death if you are caught in it.
Phase 4 Is the constant attack phase where he swims toward you. Most of Pascals A-artes will miss. After a 2CC A-arte, he will recover and do it again. At least I have Accel to nullify this annoyance.
Phase 2 is impossible to deal with and my whole strategy is to skip over it using Accel + MAs. Expect a higher increase(i.e. spam) of Cyandine in the future battles. Tales of Graces ƒ- GentleEel [Pascal solo]](https://i.ytimg.com/vi/pWyn0YlDwws/mqdefault.jpg)
![Tales of Xillia 2: Rideaux [Alternate take] - Leia solo
Alternative take performed on one of my first solo playthrough. Tales of Xillia 2: Rideaux [Alternate take] - Leia solo](https://i.ytimg.com/vi/pgxU2F-ISZM/mqdefault.jpg)