Uploaded May 2025 | Updated September 2026, 1 hour ago
Thought this one would be a fun one to do since I found out that you can actually cheat different spells onto Shizel's arte list and she can use them with voice lines! Makes you wonder if the playable Shizel was meant to play a bigger role at some point. In any case, Shizel's Spark Wave is completely OP and it's pretty much an insta-cast, but I had fun trying to fit in some of the higher tier spells that take longer to cast. Something unique about Shizel is that she is completely invincible after she casts a spell for as long as she's in her casting animation. This allowed me to get away with using some spells that no other caster character would be able to without getting punished. Unfortunately, she's locked to four spells since I couldn't find a way to get shortcuts working for her (Edit: I got shortcuts working, I'm not sure why it wasn't working before lol)
Game Modifications:
-Put Shizel into party
-Gave Shizel Mystic Symbol/Jet Boots
-Changed Shizel's arte list
-Lowered Shizel's stats
BGM:
Incarnation of Devil - Star Ocean 2
Thought this one would be a fun one to do since I found out that you can actually cheat different spells onto Shizel's arte list and she can use them with voice lines! Makes you wonder if the playable Shizel was meant to play a bigger role at some point. In any case, Shizel's Spark Wave is completely OP and it's pretty much an insta-cast, but I had fun trying to fit in some of the higher tier spells that take longer to cast. Something unique about Shizel is that she is completely invincible after she casts a spell for as long as she's in her casting animation. This allowed me to get away with using some spells that no other caster character would be able to without getting punished. Unfortunately, she's locked to four spells since I couldn't find a way to get shortcuts working for her (Edit: I got shortcuts working, I'm not sure why it wasn't working before lol)
Game Modifications:
-Put Shizel into party
-Gave Shizel Mystic Symbol/Jet Boots
-Changed Shizel's arte list
-Lowered Shizel's stats
BGM:
Incarnation of Devil - Star Ocean 2






![Tales of Xillia Milla Solo: Wingul [No Items/Unknown/No Damage]
IM GAIUS!!! Another Gaius impersonator after Graddic Claw smh.
Timestamps:
0:00 Intro
0:31 Battle
Game Modifications:
-Modified the party
-Activated Magic Stance normals
Strategy:
There is actually nothing new to say here. Hes pretty much the same Wingul from the Chimeriad Trio fight. Maybe he gets a couple of new spells? I really dont know lol. He has his same old Gale Fang guard manip and his Severing Wing/Rising Phoenix counters and hes still easy to deal with. Hes still a fun fight though. Lots of movement and Rising Phoenix is always fun to play around.
BGM:
Divine Spirit of Language - Star Ocean 3 Tales of Xillia Milla Solo: Wingul [No Items/Unknown/No Damage]](https://i.ytimg.com/vi/FM-4jJ_T6jc/mqdefault.jpg)

![Tales of Eternia Shizel Solo: Sylph [No Items/Hardcore/No Damage]
NGL, this was very satisfying because I hate this boss so much.
I skipped Undine cause I already fought her as Shizel anyways.
Game Modifications:
-Modified party, stats, accessories, and arte list
Strategy:
For this one, I had to very heavily abuse my spell cast i-frames and spell queue. At the start, I wait for the Arms to the left to start moving towards me and then I run past him. His attack is slightly delayed so if I run at him immediately Ill get him by him. Once Im at the left side of the wall, I can pretty much spam Spark Wave and Prism Sword to kill the Arms. I do have to be careful of Sylph still though. I have to make sure my Spark Waves cancel Sylphs spells. I could have easily died in this fight at 0:11 if he was casting Wind Blade there and not Air Thrust. Wind Blade casts pretty much instantly so I have to be on point with my cancels unless I get lucky. After the Arms die, I can style on Sylph a little bit with my spells. Whenever Sylph gets knocked down, he teleports to a seemingly random spot on the map. I can use this teleport to buy time for some of my more advanced spells.
BGM:
Winds of La Gias - Super Robot Wars Alpha Gaiden Tales of Eternia Shizel Solo: Sylph [No Items/Hardcore/No Damage]](https://i.ytimg.com/vi/FaVnenMkyd0/mqdefault.jpg)

![Tales of the Abyss Anise Solo: Legretta 2 [No Items/Unknown/No Damage]
My revenge tour against the God General Trio is complete :)
Game Modifications:
-Modified P. and F. ATK
-Unlocked doll artes
-Modified party
Strategy:
Legretta 2 was quite a bit easier than I expected it to be. Unlike Legretta 1, Legretta 2 starts with the ability to cast at 100% HP. This makes getting the ball rolling much easier against Legretta 2 since I can punish one of her spells to cast one of my own which I can consistently use to start combos throughout the fight. Neutral wise, Id say its pretty much just an easier version of Legretta 1 because of this. The one difference is that she can use Inlay Nocturne at low HP which Im going to have to jump over. Combo wise, Legretta has a bit more iron stance than she used to so I cant just infinitely loop her, but its not too big of a deal. Back on Legretta 1 it was very important that I could loop her since it was harder to start combos on her but thats not an issue here. Felt pretty good to win against my worst match-up from the trio fight so easily lol.
BGM:
Rozen Vamp - Dies irae The Animation Tales of the Abyss Anise Solo: Legretta 2 [No Items/Unknown/No Damage]](https://i.ytimg.com/vi/GAdDb7QV6UI/mqdefault.jpg)