Uploaded May 2019 | Updated September 2026, 1 day ago
Synchronizing an animation to sound/music is easy but you have to see it once at least. You just need to drop the audio file in the VSE and position it at the beginning of the animation. If you want to learn more about Blender Video Editor, see this video: youtu.be/Ss0ATxE0bNI
Subscribe for gamedev updates: bit.ly/qubodev
People were asking: Can i animate with sound so i can sync the animation to the sound? Is there any way to put a song in blender, and have it in the timeline so if i scroll trough the animation it plays? Or anything close to it that could help me sync the animation to the song. (from reddit.com/r/blender/comments/7walyy/can_i_animate_with_sound_so_i_can_sync_the )
Synchronizing an animation to sound/music is easy but you have to see it once at least. You just need to drop the audio file in the VSE and position it at the beginning of the animation. If you want to learn more about Blender Video Editor, see this video: youtu.be/Ss0ATxE0bNI
Subscribe for gamedev updates: bit.ly/qubodev
People were asking: Can i animate with sound so i can sync the animation to the sound? Is there any way to put a song in blender, and have it in the timeline so if i scroll trough the animation it plays? Or anything close to it that could help me sync the animation to the song. (from reddit.com/r/blender/comments/7walyy/can_i_animate_with_sound_so_i_can_sync_the )





![Programming Concentration Music / GameDev Coding Soundtrack
Enjoy this beautiful selection of game soundtracks for the nerves. Let me know your favorites/least-favorites! INDEX:
0:00 Michael McCann - Hacking Ambience 2 (Deus Ex - Human Revolution)
01:14 Kevin Manthei - Laptop (Jagged Alliance 2)
02:41 Power Up Audio - Base A (Phantom Brigade)
03:41 Michiel van den Bos - UNATCO (Deus Ex)
05:50 Alexander Brandon - Go Down (Unreal Tournament)
08:50 Duane Decker - Stutter Shark (Mech Warrior 4 - Vengeance)
11:17 Power Up Audio - Situation Room (Phantom Brigade)
13:31 Eric Brosius - Command 3 (System Shock 2)
16:10 Glenn Stafford - Terran Three (StarCraft)
20:34 Michael McCann - FEMA Exterior Ambient (Deus Ex - Human Revolution)
22:40 Kai Rosenkranz - Installation (Gothic)
23:57 Michael McCann - Hacking Ambience 1 (Deus Ex - Human Revolution)
25:11 Eric Brosius - Engineering (System Shock 2)
28:42 Michael McCann - Main Menu (Deus Ex - Human Revolution)
30:33 Mark Morgan - My Chrysalis Highwayman (Fallout 2)
31:40 Michiel van den Bos - Foregone Destruction (Unreal Tournament)
35:52 Michael McCann - SAM Assembly Ambient (Deus Ex - Human Revolution)
38:16 Power Up Audio - Base B (Phantom Brigade)
39:27 Michael McCann - SAM Exterior Ambient (Deus Ex - Human Revolution)
41:09 Karsten Koch - The Blue Valley (Uplink)
44:08 Mark Morgan- Vault 13 (Fallout)
48:08 Michael McCann - SAM Exterior Stress (Deus Ex - Human Revolution)
49:50 Karsten Koch - The Blue Valley (Uplink)
53:38 Michael McCann - The Mole (Deus Ex - Human Revolution)
56:04 Michiel van den Bos - NYC Streets (Deus Ex)
58:23 Power Up Audio - Base C (Phantom Brigade)
59:25 Karsten Koch - The Blue Valley (Uplink)
1:04:39 Eric Brosius - Command 2 (System Shock 2)
Loop forever: http://www.infinitelooper.com/?v=UNlopG6VFkM
[This video is part 1]
Also check https://youtu.be/2H1Gho3LOUE (part 2)
and https://youtu.be/CBRUjvwAxBE (part 3)
Subscribe for gamedev updates: http://bit.ly/qubodev Programming Concentration Music / GameDev Coding Soundtrack](https://i.ytimg.com/vi/UNlopG6VFkM/mqdefault.jpg)




