Uploaded October 2019 | Updated September 2026, 1 day ago
To recover your textures, images, pictures and other assets from a binary-only (exe build) of your game, you need can use this tool. It will extract textures loaded into the rendering engine and allow you to recover even encrypted Unreal Engine art assets without the need to decrypt them on your own. Great for recovering your own works, useful for modding and fanart as well. Subscribe for gamedev updates: bit.ly/qubodev - also see youtube.com/watch?v=Nxl0OcoArZ8 for UE4 Audio ripping/extraction
To recover your textures, images, pictures and other assets from a binary-only (exe build) of your game, you need can use this tool. It will extract textures loaded into the rendering engine and allow you to recover even encrypted Unreal Engine art assets without the need to decrypt them on your own. Great for recovering your own works, useful for modding and fanart as well. Subscribe for gamedev updates: bit.ly/qubodev - also see youtube.com/watch?v=Nxl0OcoArZ8 for UE4 Audio ripping/extraction
![Programming Concentration Music / GameDev Coding Soundtrack
Enjoy this beautiful selection of game soundtracks for the nerves. Let me know your favorites/least-favorites! INDEX:
0:00 Michael McCann - Hacking Ambience 2 (Deus Ex - Human Revolution)
01:14 Kevin Manthei - Laptop (Jagged Alliance 2)
02:41 Power Up Audio - Base A (Phantom Brigade)
03:41 Michiel van den Bos - UNATCO (Deus Ex)
05:50 Alexander Brandon - Go Down (Unreal Tournament)
08:50 Duane Decker - Stutter Shark (Mech Warrior 4 - Vengeance)
11:17 Power Up Audio - Situation Room (Phantom Brigade)
13:31 Eric Brosius - Command 3 (System Shock 2)
16:10 Glenn Stafford - Terran Three (StarCraft)
20:34 Michael McCann - FEMA Exterior Ambient (Deus Ex - Human Revolution)
22:40 Kai Rosenkranz - Installation (Gothic)
23:57 Michael McCann - Hacking Ambience 1 (Deus Ex - Human Revolution)
25:11 Eric Brosius - Engineering (System Shock 2)
28:42 Michael McCann - Main Menu (Deus Ex - Human Revolution)
30:33 Mark Morgan - My Chrysalis Highwayman (Fallout 2)
31:40 Michiel van den Bos - Foregone Destruction (Unreal Tournament)
35:52 Michael McCann - SAM Assembly Ambient (Deus Ex - Human Revolution)
38:16 Power Up Audio - Base B (Phantom Brigade)
39:27 Michael McCann - SAM Exterior Ambient (Deus Ex - Human Revolution)
41:09 Karsten Koch - The Blue Valley (Uplink)
44:08 Mark Morgan- Vault 13 (Fallout)
48:08 Michael McCann - SAM Exterior Stress (Deus Ex - Human Revolution)
49:50 Karsten Koch - The Blue Valley (Uplink)
53:38 Michael McCann - The Mole (Deus Ex - Human Revolution)
56:04 Michiel van den Bos - NYC Streets (Deus Ex)
58:23 Power Up Audio - Base C (Phantom Brigade)
59:25 Karsten Koch - The Blue Valley (Uplink)
1:04:39 Eric Brosius - Command 2 (System Shock 2)
Loop forever: http://www.infinitelooper.com/?v=UNlopG6VFkM
[This video is part 1]
Also check https://youtu.be/2H1Gho3LOUE (part 2)
and https://youtu.be/CBRUjvwAxBE (part 3)
Subscribe for gamedev updates: http://bit.ly/qubodev Programming Concentration Music / GameDev Coding Soundtrack](https://i.ytimg.com/vi/UNlopG6VFkM/mqdefault.jpg)









