Love2d App for macOS Fusing and Icon | LÖVE TUTORIAL @qubodupDev
Love2d App for macOS Fusing and Icon | LÖVE TUTORIAL  @qubodupDev
Uploaded May 2016 | Updated September 2026, 1 day ago
Convert your game.love into a game.app for distribution on Apple's Mac OS X:
1. make .love file from .zip of your game
2. download LÖVE for OS X from love2d.org and unzip and rename it.
3. Put your .love and icon file in Contents/Resources/ and remove the old two icon files (Icon tutorial: youtube.com/watch?v=QbVni3ot76U )
4. Edit Contents/Info.plist, changing CFBundleIdentifier's and CFBundleName's string values.
5. Delete the UTExportedTypeDeclarations section
6. Save, change name of the app and zip it for distribution!
Should work on Mac OS X versions starting 10.7 Like and subscribe for more videos!
The process is also called to fuse, join, convert a .love game into a Mac OS X app bundle.
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Love2d App for macOS Fusing and Icon | LÖVE TUTORIAL

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