Uploaded October 2019 | Updated September 2026, 1 week ago
The August 11, 2018 blind kaizo race was brought to you by GGP! Originally cleared on March 23, 2019.
Not a whole lot to talk about this one. Pretty easy level to follow. I had 3 CP2 nais at that blaster jump through the spikes. Last section was definitely the easiest as I think it took just 3 attempts. The one after grabbing CP2 was a yattenai, and then I got the clear. A relaxing 13 minutes was all that was needed. Unfortunately we are #StillSDRecording syunSad
supermariomakerbookmark.nintendo.net/courses/24A0-0000-03B4-EDEC
The August 11, 2018 blind kaizo race was brought to you by GGP! Originally cleared on March 23, 2019.
Not a whole lot to talk about this one. Pretty easy level to follow. I had 3 CP2 nais at that blaster jump through the spikes. Last section was definitely the easiest as I think it took just 3 attempts. The one after grabbing CP2 was a yattenai, and then I got the clear. A relaxing 13 minutes was all that was needed. Unfortunately we are #StillSDRecording syunSad
supermariomakerbookmark.nintendo.net/courses/24A0-0000-03B4-EDEC





![[SMM1] 1000% IMPOSSIBLE !!! by Benjamin [Team0%]
Wasnt included in the impossible level batch as its longer and I actually kind of had fun. It does have some hidden stuff that someone going in blind would have problems finding the correct path, lots of fake paths and red herrings. I actually got stumped at the keydoor near the end as I did not initially find the hidden donut in editor. I actually tried to use and recycle the p switch but that wasnt possible. Fortunately I found it on accident.
46E5 0000 0352 CD68 [SMM1] 1000% IMPOSSIBLE !!! by Benjamin [Team0%]](https://i.ytimg.com/vi/T9gKiLq70NI/mqdefault.jpg)




