Stress testing PhotonDust @Frooxius
Stress testing PhotonDust  @Frooxius
Uploaded January 2025 | Updated September 2026, 1 week ago
After implementing some more optimizations to make submissions smoother, I decided to play around with the system a fair bit and stress test it some with large number of particles.

This is simulating 150000 particles, for the most part with collisions on! Even with Mono runtime, this fares relatively okay. Once we switch over to .NET 9, this will get even bigger boost (from our testing it seems about 10x faster running under .NET 9 with similar scenario).

It's also quite mesmerizing to watch!

Support development at: patreon.com/resonite
Official website: resonite.com
Stress testing PhotonDustJudging all Metaverse Maker Contest 2026 entries in Resonite - Part 3 out of 12ResoniteLink showcasePhotonDust - diagnosing why particles are leakingThe Splittening - The pains of clipboard (and slow PC)Awwdio - this is peak Resonite testingThe Splittening - Particles now fully work!Awwdio works with videos now!Judging all Metaverse Maker Contest 2026 entries in Resonite - Part 6 out of 12Mesh upload - Im a ghost!The Splittening - Mouse works! More interactivity!The Splittening - Fixed up a whole bunch more things + commentary
Frooxius “Frooxius” |

Stress testing PhotonDust

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER