StreetFighter Parody programming Lesson CF4 - Drawing routines @ChibiAkumas
StreetFighter Parody programming Lesson CF4 - Drawing routines  @ChibiAkumas
Uploaded August 2023 | Updated September 2026, 3 weeks ago
While the graphics are handled by 'Mintile' (My tilemap code), we have to do some setup to get it working with our code.

As always, this Video lesson matches the text lesson on my website, and you can get the source code as well...
chibiakumas.com/z80/chibifighter.php#LessonCF4

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The new book covers ARM Thumb, 65816, 6809, PDP-11 and Risc-V CPUs
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My 1st book is still available, and covers ASM programming on Z80, 6502, 68000, 8086 and ARM
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StreetFighter Parody programming Lesson CF4 - Drawing routinesZ80 Lesson P90 - Interrupt Driven Music on the Sam Coupe (ChibiTracks) with IM2Z80 Lesson MaxTile4 - DirectDriver and ExpandersInterrupt Driven Music on the Gameboy / GBC - Z80 Lesson P8968000 Lesson MaxTile4 - DirectDriver and Expanders6309 Lesson 2 - Shifts, Compares and logical opsSH2 Lesson S2 - Sprite movement on the 32xSound on the SAM Coupe - Z80 ASM Lesson P74 (ChibiSound PRO)Lesson S31 - Sprite clipping on the Spectrum Next (Part 2/2)The ChibiTracks main play routine - 68000 ASM Lesson CT3Z80 ASM Lesson S34 - Bitmap clipping on the SMS/GG via the tilemapInterrupt Driven Music on the Amiga (ChibiTracks) - 68000 Lesson P59
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StreetFighter Parody programming Lesson CF4 - Drawing routines

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