SSBM - Targets!—WIP 1 @KalokesMysteries
SSBM - Targets!—WIP 1  @KalokesMysteries
Uploaded January 2024 | Updated September 2026, 2 weeks ago
Hi! I hope you're doing well.
I'm working on a semi-accurate recreation of Melee's Break the Targets! music. I invested in the Roland Sound Canvas VST and realized I could give this project a try. I'm learning from the experience, perhaps for the distant future.

How does this WIP sound? Obviously, changes are coming, so what am I missing? What sounds off? Do you think an instrument needs changing? Let me know!

In the meantime, here are some things I plan to work on:
1. Change jazz guitar (CH 9, comes in ~0:14) notes, probably to more closely match the clavinet. The clavinet's notes should be fine.
2. Determine the correct drum kit. It sounds okay right now, but I think the hi-hats are different.
3. Add/change drum pattern to be more accurate. Currently copy-pasted from Part 1 to Part 2.
4. Fade in the ocarina (CHs 1 & 2) and the strings (CH 8) when they appear.
5. Determine if strings also need changing, but they sound okay.
6. Heavily modulate French horn 2 (CH 7) at certain points.
7. Create downard glissando for French horn 2 notes in intro.
8. Adjust the chorus level on Piano 3 (CH 6).

Further changes near the end of the project will include mastering, panning, and mixing. Currently I'm focusing on getting the correct notes in place and choosing the closest instruments.

Special thanks to the VGM Resources community for help in identifying some of the instruments. You can find their spreadsheet of musical sources here:
docs.google.com/spreadsheets/u/0/d/1JJBlHHDc65fhZmKUGLrDTLCm6rfUU83-kbuD8Y0zU0o/htmlview#
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Kalokes Mysteries |

SSBM - Targets!—WIP 1

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