@sora_sakurai_en
  @sora_sakurai_en
Masahiro Sakurai on Creating Games | Squashing and Scaling [Animation] @sora_sakurai_en | Uploaded June 2023 | Updated October 2024, 4 hours ago.
Scaling refers to changing the size of an object or polygon. While it's used less often than rotation and translation, employing it effectively can dramatically alter an object's feel.
Squashing and Scaling  [Animation]Consider Rewards First  [Game Essence]Daily Report Suggestions [Team Management]Flipped Animation [Animation]Facial Animations [Animation]Play Testing Keeps Going [Team Management]Mandatory Strategies and Strategic Balance [Game Essence]Manga-like Visuals [Graphics]Keep Your Internal Pressure High [Work Ethic]Broad Input, Broad Output [Work Ethic]Do Graphics Impact Fun? [Graphics]In-Game Cutscenes [Planning & Game Design]

Squashing and Scaling [Animation] @sora_sakurai_en

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